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Well toot my lizards, Void Bastards is rustling up a space-western sequelHow did we miss Wild Bastards?
How did we miss Wild Bastards?
Image credit:Blue Manchu/Maximum Entertainment
Image credit:Blue Manchu/Maximum Entertainment
‘The Wild Bastards’ is about the best name I’ve heard for a gang of alien outlaws in a space-western, good enough that let’s skip past the fact that the game was announced last year and we’ve only just noticed.Wild Bastardsis the follow-up toVoid Bastards, 2019’s roguelikelike first-person shooter about a prisoner in a corporate nightmare forced to raid derelict spaceships on a wild goose chase. This time, it’s leaning into crime, jaunting across the galaxy to resurrect a game of legendary outlaws, the Wild Bastards. Allow me to repeat that name: the Wild Bastards. Alright, now come watch the gameplay trailer.
Wild Bastards - Walkthrough VideoThis trailer is from February so we’re basically caught up to the presentWatch on YouTube
Wild Bastards - Walkthrough Video
Adventuring on the planet map |Image credit:Blue Manchu/Maximum Entertainment
Our Graham was lukewarm on the first one, describing it in ourVoid Bastards reviewas “a game with two halves: the wrapper of starmaps and crafting trees and character traits which excites and entices me with its possibilities, and its shooter core that ultimately fails to manifest those systems in interesting ways amid the ship-boarding and mutant-fighting.” I wonder if that will shake out different in Wild Bastards, where different missions might better suit particular characters who could be run down or feuding, creating problems and pulling you towards solutions while you root, toot, and shoot.
Disclosure: Cara Ellison, aformer RPS columnistand my former flatmate, worked on Void Bastards but I don’t believe she’s working on this? I also once met Blue Manchu creative director Ben Lee and enjoyed a conversation about Godzilla movies.