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V Rising’s 1.0 changes to PvP, endgame and armour detailed ahead of spring releaseVampire diary

Vampire diary

Image credit:Stunlock Studios

Image credit:Stunlock Studios

The new cosmetic armour menu in V Rising’s in development 1.0 update.

V Risingremains on track to reach 1.0 in the second quarter of this year, in what finance people call Q2 but I like to call Aprilmayjune. The latest developer blog post goes into detail on some of the new features coming for the full release and in particular its changes to PvP, higher tier weapon and armour, and vampire fashion.

“It’s our hope that this encourages a more active and exciting experience for everyone while also providing interesting perks and innovative gameplay for Vampires who like to play it a bit more friendly,” saysthe blog post. “You might not like PvP, but you probably DO like a novel piece of gear with exciting abilities!”

The update will also bring sweeping changes to armour and weapons, with a new highest tier for endgame players to work towards, but also more variety within every second tier of armor that lets you specialise your character around the combat archetypes of brute, warrior, rogue and scholar. You’ll also be able to change the appearance of armour sets with different colour combinations.

Whenfirst announcing the 1.0 release, Stunlock also mentioned upgrades to their engine, and there’s examples of the new lighting for 1.0 in the post.