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Uh oh, Balatro might be the deckbuilder to end all deckbuildersIt’s hard to poker holes in this moreish roguelike’s new demo

It’s hard to poker holes in this moreish roguelike’s new demo

Image credit:Playstack

Image credit:Playstack

A suite of Joker cards from Balatro

When I sat down at my desk after lunch today, I thought, I’m just going to give this demo forBalatroa tiny go, just to get my head round its poker-based roguelike deckbuilding. Cut to several hours later and I’ve had to forcibly shut the game down and wrench myself away from it just to write this post, because listen, you need to go and play Balatro’s demo right now, because hot damn this is the good stuff if you’re into roguelike deckbuilders. I also say this as someone who’s never played or understood a game of poker in her life, because let’s face it,regularpoker is quite boring. Balatro, on the other hand, is poker that’s turbo-charged with magic Joker cards, tarot card multipliers, and blind conditions that make a successful hand increasingly tricky to pull off. And it’s coming out in full real soon, too.

Thenew Steam demothat’s available now is the same one that you’ll be able to play in the upcoming Steam Next Fest, which starts on February 5th. But the game itself will be releasing in full on February 20th, which, frankly, is excellent news. I need more Balatro in my life, stat.

Balatro - Release Date Trailer | THE POKER ROGUELIKEWatch on YouTube

Balatro - Release Date Trailer | THE POKER ROGUELIKE

Cover image for YouTube video

Image credit:Playstack

A hand of poker cards line the bottom of the screen, with four Joker cards above the play area in Balatro

Where Balatro gets interesting, though, is in the combination of Joker and Tarot cards you can play alongside these hands. Joker cards can add up to five extra, permanent multipliers into the mix, either across the board (such as +4 Mult to every hand, for example) or for a specific suite of cards you play, while Tarot cards are consumables that can change the appearance and chip properties of individual cards from your deck. In the demo, the first Tarot you receive is The Empress, for instance, which lets you add +3 Mult to two selected cards. And with some blinds reaching into the several thousands, you’re going to need all the multiplier synergies you can get if you’re going to win.

It’s extremely good fun and moreish, and it’s all wrapped up in glorious little details that add to its charm and character. I love how the multiplier box gradually starts to catch on fire as the numbers start escalating to obscene levels, for example, and the weird little nonsense voice of your Joker guide, Jimbo. Then again, I’m quite taken with Balatro’s presentation as a whole, really. The way the games shuffle onto the screen, wiggle and stand to attention when they’re played, and flutter smartly off into your discard pile is intensely satisfying. I also like the kind of primordial, almost psychedelic void that makes up the game’s background as you’re deciding what to play. There’s something strangely hypnotic about it, and together with the calming wails of its electronic guitars, it all makes for a weirdly relaxing and chill time. The kind of game you think you’re going to play for 30 minutes, and then you blink and it’s suddenly dark outside and you’ve missed cooking dinner.

I must play more of it, and discover all the mad things its 150 Joker cards can do, so if you’ll excuse me, I’ll be going back to that demo run now. And you should, too - and mark your calendars for itsSteamrelease on February 20th while you’re at it.