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Try the demo for top-down undead slayer Moon Watch, in which time is movement and movement is garlic grenadesDraculag
Draculag
Image credit:The Jaspel
Image credit:The Jaspel
A week ago, whilebelabouring the nuances of Arco, I expressed a wish to play more bullet hell games with time freeze mechanics, the better to savour the intricacy of their projectile patterning. Now here’sMoon Watch, aVampire Survivors-ish pixelart shooter in which you have a watch that stops time when you stand still. Snug within that frozen instant, you’re free to laugh in the gurning faces of the living dead while you idly choose and aim garlic grenades, stake launchers and bouncy ice comets.
Moon Watch Reveal TrailerWatch on YouTube
Moon Watch Reveal Trailer
Why is Moon Watch “Vampire Survivors-ish”, rather than “Vampire Survivors-like”? Well, firstly because many of the abilities have to be manually aimed and fired using the mouse. And secondly, because the game is made up of distinct levels or arenas sprinkled across a roguelitey campaign path. Each arena asks you to hold out for a certain time, rather than being a continuous, upward spiral of enemy waves and unlockables - it’s a bit reminiscent of Into The Breach, I guess.
The vampire swarms aside, similarities with Vampire Survivors include a choice of three unlocks when you level up. These are the usual mix of passive buffs and new weapons for your hand. You can get turrets, for instance, and throwable zombie bait, and a teleport dash. I’m sure you can figure out some way to combine these things.
What else is there to tell? Well, the starting character is some kind of warrior-nun who looks like the ogreish blonde girl fromHey Arnold!, but doesn’t seem nearly as ogreish. When you beat a level she does a victory twirl, even as the remaining zombos mob her position like pigeons spotting a dropped sandwich. I find this charmingly plucky. Also, developers The Jaspel are the same depraved, genre-muddling scientists wot didBackpack Hero.
Find the demo for Moon Watch onItch.iowith a full release to follow onSteamat some point in the tactically deferred future.