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The Electronic Wireless Show S3 Episode 5: are relaxing games without goals games? Yeah, why not.As the Steam Next Fest continues, we’re like “what’s the deal with the Townscaperlikes?”

As the Steam Next Fest continues, we’re like “what’s the deal with the Townscaperlikes?”

Image credit:Raw Fury

Image credit:Raw Fury

A pretty island town in a Townscaper screenshot.

This week The Electronic Wireless Show podcast is a bit shorter because I accidentally stopped recording in the middle of it, and then had to sort of restart. Though movie magic you will never know the difference, except I just told you. Oh no! Anyway, with theSteam Next Festongoing, I noticed an uptick in games and demos for games that are just about making a nice diorama, and have no goals or real restrictions. Interesting! I ask my co-hosts why they think this is, if that even makes a game a game, is making your own play less fun if you’re not breaking someone else’s rules, and so on. Plus: we reveal why James was in LA before!

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You can listen above, or onon Spotify,iTunes,Stitcher, orPocket Casts. You can find theRSS feed here, and you can discuss the episodeon our Discord channel, which has a dedicated room for podcast chat.

LinksFor examples of the games we’re talking about, see:Townscaper,Dystopika,Summerhouse, andMonterona!

This weekwe’ve been playingApeleg’s new season,Clem(a very sweet little puzzle game), escape room gameEscape From Mystwood Mansion, andCobalt Core, a game I do not like but which is part of our Game Club. Nate has been playingPlanet Zooand making huge enclosures of chimps.

Recommendationsthis week areThe Brothers Sun, Garth Marenghi’sIncarcerat, and the board gameSuccessors.