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Terra Memoria is a cheerful party-based RPG with a touch of GrandiaA time-travelling tale for old timers
A time-travelling tale for old timers
Image credit:Dear Villagers
Image credit:Dear Villagers
In the event that I walk in front of a particle accelerator, get converted into digital data and am promptly isekai-ed into a gameworld, I hope that gameworld is the opening port town from the originalGrandia, released on PS1 way back in 1997 (andported to PCin 2019). There’s something about that game’s isometricky vantage point and precise combination of 2D pixel characters and 3D environments. The last sentence describes many virtual worlds of the late 90s, but none have stuck in my mind likePort Parm: that hodgepodge of green and rusty roofs, the canals cutting through the cobblestones, the smoky chimneys and people filling the alleyways. Bliss. I can still hear the seagulls blowing around the screen.
Oh sorry, I rhetorically lost myself for a minute there! I’m supposed to be telling you aboutTerra Memoria, a newRPGfeaturing time travel, magic crystals and animal wizards. Here’s a trailer.
Terra Memoria - Release Window Trailer | PS5 GamesWatch on YouTube
Terra Memoria - Release Window Trailer | PS5 Games
The areas from the Steam demo put me strongly in mind ofGrandia- characters and objects have similar proportions, and there’s a familiar hurly-burly to the town scenes - though the combat is rather more measured, with characters forming neat ranks and spaffing spells at each other according to an initiative bar at the bottom.
Terra Memoria is the work of French studio La Moutarde with Dear Villagers publishing, and feels like a Right Old Time. But don’t take it from me, a rose-tinted buffoon chewing over his memories of the CRT era. Trythe Next Fest demofor yourself, while it’s still live. The full game is out spring 2024.