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Symphonia might scratch your Silksong itch, even though it’s not a metroidvaniaA shadowy and sonorous 2D platformer - try the demo, eh

A shadowy and sonorous 2D platformer - try the demo, eh

Image credit:Headup / Beep Japan

Image credit:Headup / Beep Japan

A room with a huge circular window showing a windmill on a hilltop in Symphonia

“Superbesque!” I breathed, watching myself casually tear off a violin solo to magic open a door. “Magnifissimos!” I sang, watching myself artfully bounce my violin bow off the floor and catch it to double-jump. “Bravanche!” I honked, watching myself evaporate against some spikes. While it’s not a metroidvania, the cavernous, lamplit, whirring set-dressing puts me strongly in mind ofHollow Knightand the eternally-forthcomingHollow Knight: Silksong. Here’s a trailer:

Symphonia | Launch TrailerWatch on YouTube

Symphonia | Launch Trailer

Cover image for YouTube video

And here’s some backstory: the aforementioned very fancy violinist is Philemon, who must gather the members of an orchestra and restore vitalising music to a world that has fallen into deathly silence. The levels and backdrops are a phantasmagoric, almost Cubist portrayal of instruments collapsed together into halls and shafts - I am keen to see more of them. Hollow Knight aside, it all reminds me just a little of Amnesia: A Machine For Pigs,Blasphemousand Oddworld, which probably aren’t the parallels developers Sunny Peak are going for. I mean, I assume there isn’t an abbatoir level, but perhaps that’s where they get all the catgut.

“Each area in Symphonia has its own distinct feel and characters, and each room is hand-crafted,“the Steam page adds. “Meet prodigious musicians and try to convince them to join the orchestra.”

Symphonia is out… now! And feels like a good festive pick if your idea of festive is a soothing melange of velvet, mahogany and candlelight. And spike pits. Here’s some ofDisney’s Fantasiato wash it all down.