S.T.A.L.K.E.R. 2 is out now and buggy as hell but the developers are already planning fixesHere’s the initial list
Here’s the initial list
Image credit:Rock Paper Shotgun/GSC Game World
Image credit:Rock Paper Shotgun/GSC Game World
James didn’t encounter any outright game-breaking bugs, and as he noted, a bit of technical scruffiness is to be expected from developers who are weathering the real-life invasion of their country. Still, it’s good to hear that GSC Game World have already addressed a number of issues in “the last few days”, and there are of course patches on the way.
In an email today, GSC Game World claimed that they’d fixed 1125 individual issues since dispatching the review code, ranging from crashing problems to full-on progress blockers.
As for cosmetic enhancements, GSC Game World say they’ve cleaned up the UI and animations during dialogue and tweaked the lighting. They’ve also addressed some performance issues, including a freezing problem during busier cutscenes or when exploring crowded areas, while working to improve the overall frame rate and loading times.
Just Like the Good Old Days: Emitter in Faust’s Cell is indistinguishable from regular mesh and surroundings making it difficult for the player to notice important quest item while progressing through" quest.
The Freedom Colosseum: Player unable to take a part in the fourth round on the arena despite having all preconditions met
Game Settings & Controls: Keybinding for flashlight activation can not be changed upon entering keyboard settings
Title stability: On some rare occasions title may close unexpectedly right after choosing difficulty setting
Memory Leak caused issues with facials: a memory leak and a visual bug that occurred when the tick of montage instances was disabled while the Face was not rendered.
I personally enjoyroving around in very buggy gameworlds, especially post-apocalyptic landscapes that are subject to reality distortions, where the dipping of the frame rate and the deranging of the textures just feels like scene-setting. But that comes with the important caveat that I am generally being paid to play them.