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Sons Of The Forest 1.0 adds a new ending, proximity chat, creative mode, and Artifact answersCute raccoons also feature

Cute raccoons also feature

Image credit:Rock Paper Shotgun/Endnight Games

Image credit:Rock Paper Shotgun/Endnight Games

A player wondering through the woods while holding a GPS in Sons Of The Forest. Another player walks ahead in the woods.

Sons Of The Forestlaunches out of early access and into 1.0 today, bringing with it a whole host of tweaks and improvements. Most notably, there’s a new ending, new mutants, new points of interest, proximity chat, a creative mode, and new uses for the game’s mysterious artifacts. The rest of the changelog is an exhausting list of bullet points with the occasional hidden gem, like the introduction of raccoons and golf cart radio stations to give your drives some added pizazz.

Alongside a new ending, the big bad of the main story Jianyu is now voice acted, and there’s a few extra cutscenes sprinkled in. As for more big bads, you’ll also encounter two new mutants affectionately known as “Legsy” and “Holey”, who I’m sure will be just as friendly as their names suggest.

In the early access version of the game, you could find pieces of the aforesaid artifact but couldn’t actually complete it. With 1.0, now you can! There are “2 final artifact pieces”, and the patch notes say, “You can now (Spoiler) or create a (Spoiler) with the combined artifact”.

Image credit:Rock Paper Shotgun/Endnight Games Limited

Sons of the Forest screenshot showing a whole army of Kelvins.

To round off the highlights, there are now raccoons who’ll you’ll find clambering trees and generally being cute lil' guys. Golf carts also have radios, but what’s even better is the introduction of new paths to make your carting expeditions a bit easier.

You can find the entire list of changes over on their Steampatch notespage. And if you’re keen to get started with Sons OfThe Forest, I’d recommend looking into our extensive range ofguides.