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Sliding Hero turns a contentious puzzle type into an otherworldly jaunt through a cursed Venetian carnivalScorrevole!
Scorrevole!
Image credit:Silent Chicken
Image credit:Silent Chicken
I’d initially assumed thatpuzzlegameSliding Herocounts was a Sokoban-like, until I realised that it’s actually you, not endless boxes, that do the sliding here. Still, I wasn’t entirely convinced. The only thing that’s fun to slide back-and-forth indefinitely is a lounging cat on a smooth kitchen worktop. Still, after messing around withSliding Hero’s Steam demo, I think this one might have much longer legs than its restrictive-sounding concept suggests. All the better to endlessly slide with.
Sliding Hero - Teaser TrailerWatch on YouTube
Sliding Hero - Teaser Trailer
First off, I am an absolute sucker for Venetian carnivalesque trappings. This is partly to do with classic ItalianCommedia dell’artetropes like the Zanni, partly from the miniatures gameCarnevale, and partly from Thomas Ligotti’sTeatro Grottesco. It’s such fertile stuff for horror and fantasy, and I’m always delighted to see it pop up in games. The actual game is fairly taut and humble pixel art, albeit with the occasionally wild background feature, like a very large person emerging from a hole in the ground. The character art, conversely, reminds me of Supergiant games likeHadesorPyre, and even coming close to that is a lovely feat of doodling magnificence.