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Screenshot Saturday Mondays: Flintlocks and chainsaw bayonetsI go on Twitter so you don’t have to
I go on Twitter so you don’t have to
Image credit:Ludic Studios
Image credit:Ludic Studios
Asa fan of parrying projectiles, I do like thatTokyo Underground Killer(coming to Steam) demonstrates a risk around the reward of returning bullets with your katana:
Unsolicited gifts will be returned to the sender, no exceptions.#screenshotsaturday#videogames#fps#gamedev#tokyo#japanpic.twitter.com/A1oABXwx5L— Phoenix Game Productions: Tokyo Underground Killer (@PhoenixGP_JP)April 13, 2024
Unsolicited gifts will be returned to the sender, no exceptions.#screenshotsaturday#videogames#fps#gamedev#tokyo#japanpic.twitter.com/A1oABXwx5L
I like this bendy boy in Punch Out ‘em upBig Boy Boxing(coming to Steam, with a demo there now):
Freezy Boy Photoshoot 📸🕺#pixelart#screenshotsaturdaypic.twitter.com/8kkt1i0GIB— Soupmasters 🥊 (@realsoupmasters)April 13, 2024
Freezy Boy Photoshoot 📸🕺#pixelart#screenshotsaturdaypic.twitter.com/8kkt1i0GIB
Probably not a surprise thatWind Runners(coming to Steam) citesLuftrausersas an inspiration:
Mission: Stop the train, steal the cargo!#indiegame#pixelart#gamedev#gaming#unity3d#ScreenshotSaturdaypic.twitter.com/MfhjuEntP8— Ludic Studios (@StudioLudic)April 13, 2024
Mission: Stop the train, steal the cargo!#indiegame#pixelart#gamedev#gaming#unity3d#ScreenshotSaturdaypic.twitter.com/MfhjuEntP8
Oh that’s great stuff inHauntii(coming to Steam):
In Eternity you can make your own path…literally 😎🤣#Ghost#Hauntii#ScreenshotSaturdaypic.twitter.com/9URFn6T0Rs— Hauntii (@Hauntii)April 13, 2024
In Eternity you can make your own path…literally 😎🤣#Ghost#Hauntii#ScreenshotSaturdaypic.twitter.com/9URFn6T0Rs
I always say I like an old-new comparison, so thanks to clean ‘em up Project Shoreline (free prototype available on Itch) for this one:
#screenshotsaturdayWe’ve come quite far already but we still got a long road ahead of us! ✧*̥ ˚pic.twitter.com/NSQM584dVY— 🪷 Project Shoreline - a Cozy Cleaning Adventure🫧 (@speldosagames)April 13, 2024
#screenshotsaturdayWe’ve come quite far already but we still got a long road ahead of us! ✧*̥ ˚pic.twitter.com/NSQM584dVY
I could not tell you what it is, but I dig it:
Sneak peak of something cool comin up real soon#screenshotsaturdaypic.twitter.com/quxqI6h7Ua— Svavelstickan (@StarFetchers)April 13, 2024
Sneak peak of something cool comin up real soon#screenshotsaturdaypic.twitter.com/quxqI6h7Ua
Better make sure that you really want to shoot someone in No Vacation For An Executioner—and that you don’t miss:
Many games intentionally omitted the reloading of Flinklock guns (Bloodborne for exp), since it takes long time. But it’s so cool that I decide to keep it! It’s also an upperbody act that can be done when walking.#gamedev#indiegame#IndieGameDev#unity3d#screenshotsaturdaypic.twitter.com/gcLaps85Qv— Jay O (@JJWong34755181)April 13, 2024
Many games intentionally omitted the reloading of Flinklock guns (Bloodborne for exp), since it takes long time. But it’s so cool that I decide to keep it! It’s also an upperbody act that can be done when walking.#gamedev#indiegame#IndieGameDev#unity3d#screenshotsaturdaypic.twitter.com/gcLaps85Qv
I like that people are still feeling out ideas for how feathered dinosaurs should look, and I particularly like these chickeny feet in survival horror game Deathground (coming to Steam):
Meet the Juvenile Utah Raptor; they may lack the experience and size of their adult counterparts but they’re still a threat to fear!#ue5#gamedev#screenshotsaturdaypic.twitter.com/ryB86A7bB8— Deathground | 🦖 Wishlist on Steam! (@deathgroundgame)April 13, 2024
Meet the Juvenile Utah Raptor; they may lack the experience and size of their adult counterparts but they’re still a threat to fear!#ue5#gamedev#screenshotsaturdaypic.twitter.com/ryB86A7bB8
Still prepping and polishing the demo#screenshotsaturday#SurvivalHorrorpic.twitter.com/LFyrn7E8Zo— Ernest Anpilov | BECROWNED (@ernest_anpilov)April 13, 2024
Still prepping and polishing the demo#screenshotsaturday#SurvivalHorrorpic.twitter.com/LFyrn7E8Zo
Ultrakill (in early access on Steam) prepares for more ultraviolence:
The final variation: the SAWED-ON shotgun. Hold to saw, release to launch, Feedbacker to re-launch, Knuckleblaster to detach. Groovy.HD:https://t.co/yjiAvc2rMjThis and all the others coming VERY soon. Maybe next week? We’ll see…#screenshotsaturday#ULTRAKILLpic.twitter.com/3mGD2nkTLV— ULTRAKILL - LAYER 7: VIOLENCE OUT NOW (@ULTRAKILLGame)April 13, 2024
The final variation: the SAWED-ON shotgun. Hold to saw, release to launch, Feedbacker to re-launch, Knuckleblaster to detach. Groovy.HD:https://t.co/yjiAvc2rMjThis and all the others coming VERY soon. Maybe next week? We’ll see…#screenshotsaturday#ULTRAKILLpic.twitter.com/3mGD2nkTLV
My withered ancient eyes can’t quite see what’s going on with the point defense system in A-Spec First Assault (in early access on Steam, with a demo there too) but I do like spacefights and I very much like slapping on a PDS:
I’m working on a Point Defence system for anti-missile protection. Entirely optional when made available, you can still use your skills to try and evade incoming threats.#screenshotsaturdaypic.twitter.com/BHcMCIpVy0— Digitum Software (@digitumsoftware)April 13, 2024
I’m working on a Point Defence system for anti-missile protection. Entirely optional when made available, you can still use your skills to try and evade incoming threats.#screenshotsaturdaypic.twitter.com/BHcMCIpVy0
Yeah it’s tricky to rock a rhyme.#screenshotsaturdaypic.twitter.com/Q8wkbtHmik— TrickyMadness (@_Tricky_Madness)April 13, 2024
Yeah it’s tricky to rock a rhyme.#screenshotsaturdaypic.twitter.com/Q8wkbtHmik
Fightfans, do click on through to this thread for an explanation of this juggling violence in Traintracks Combat (coming to Itch), including phrases like “as the combo goes on, you’ll deal more horizontal knockback and less vertical knockback”:
I implemented a simple training mode display, which gives me a good opportunity to talk about some of the combo mechanics of Traintracks Combat! (Short 🧵)#screenshotsaturday#TraintracksCombat#indiefgc#fgcpic.twitter.com/FcljIIFENp— LANE❤️ (@_sunshinefgc)April 13, 2024
I implemented a simple training mode display, which gives me a good opportunity to talk about some of the combo mechanics of Traintracks Combat! (Short 🧵)#screenshotsaturday#TraintracksCombat#indiefgc#fgcpic.twitter.com/FcljIIFENp
Low-fi dungeon crawling in Dragon Ruins (initial game jam version available on Itch):
Almost done testing. The Steam version of Dragon Ruins will feature 4 new monster types and 2 optional bosses.#screenshotsaturdaypic.twitter.com/BfQZU8i8pK— Romanus Surt (@surt_r)April 13, 2024
Almost done testing. The Steam version of Dragon Ruins will feature 4 new monster types and 2 optional bosses.#screenshotsaturdaypic.twitter.com/BfQZU8i8pK
And to close, it’s just Doom, don’t worry about it:
Some gameplay featuring my progress up to this point. I’ve completed all items, spells, and half of the enemies.#indiedev#screenshotsaturday#IndieGameDev#IndieDevs#gzdoom#surrealartpic.twitter.com/CBuJPKzgti— Allen Etcetera (@AllenThe_Etc)April 14, 2024
Some gameplay featuring my progress up to this point. I’ve completed all items, spells, and half of the enemies.#indiedev#screenshotsaturday#IndieGameDev#IndieDevs#gzdoom#surrealartpic.twitter.com/CBuJPKzgti
What else caught your eye this weekend, reader dear?