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RPS Game Club Asks: what do you think of Cobalt Core?Tell us your thoughts, questions and favourite moments ahead of this month’s Game Club discussion

Tell us your thoughts, questions and favourite moments ahead of this month’s Game Club discussion

Image credit:Rock Paper Shotgun/Brace Yourself Games

Image credit:Rock Paper Shotgun/Brace Yourself Games

Two spaceships face off against each other in Cobalt Core

So, folks, tell us what you think about the excellentCobalt Corebelow. What you like, dislike, your favourite moments (or your most hated moments)… Anything goes.

To help, here are some potential questions from me to get you started:

What’s your favourite crew combination?

Personally, I’m a classic Riggs, Dizzy and Peri enthusiast - the starter trio you get right at the beginning. That said, I am growing more partial to missile expert Issac and the hot-headed Drake the more runs I attempt with them. Drake’s focus on attack power at the cost of overheating is an easy enough to deal with substitute for Peri’s regular attack power, and if I have to lose shields or dodging, then Issac’s obstacle-chucking missile bay feels like a good compromise to me. But I cannot for the life of me work out how the sixth unlockable character Max works. He’s completely beyond me. Please help.

Extra bonus question: who is the bestest best crew member?

What’s your favourite music track?

Aspreviously mentioned,Cobalt’s Core soundtrack is a real corker. But what is your favourite track? Correct answer:Self-Defense.

What’s your favourite special encounter?

Soggins. The answer is obviously Soggins, but there are honestly so many great characters you meet along your journey in Cobalt Core that it’s hard to pick just one. Some of my other personal favs include Wizbo the wizard mouse, Sir Ratso and his chivalric sword and shield ship, and beloved Brac the crab, who also has a big orange crab ship.

How do you think it compares to other deckbuilding roguelikes?

The big obvious point of comparison here isSlay The Spire, but equally, deckbuilding roguelikes seem to be having a bit of a boom time at the moment, so I’m keen to hear how you think it stacks up against the other big titans of the genre. Some RPS Treehouse members would rather it have more meta-progression between runs, for example, but others think it’s just fine the way it is.

What’s surprised you most about playing it?

Is there a question you’d like to askusabout Cobalt Core?