HomeNewsIndustrial Annihilation
Planetary Annihilation’s factory management spiritual successor has hit its Kickstarter funding goalAiming for an Early Access release this year
Aiming for an Early Access release this year
Image credit:Galactic Annihilation
Image credit:Galactic Annihilation
Industrial Annihilationis a mashupPlanetary Annihilation(big robot armies do battle on a planet) with factory management such asFactorio(conveyor belts conveyor belts conveyor belts). When we last checked in with it back in January, it wasfunding via StartEnginewith an ambitious eye towards a spring Early Access release.Now it’s September and it’s just got done being successfully fundedvia Kickstarter, with a probably-still-ambitious eye towards an Early Access release before the end of 2024.The Kickstarter successfully hit its £152,299 ($200k) funding goal and went on to raise a total of £233,597. That unlocked the first three of several possible stretch goals, including an original soundtrack release and the addition of some extra skins and an extra unit. The funding amount is on top of $820,284.30 (around £624k) raisedvia the StartEngine campaign earlier this year.It’s not uncommon for video games to raise capital through multiple platforms on their way to release. StartEngine also differs from Kickstarter in that it’s an investment platform, not a crowdfunding tool.I never got on with Planetary Annihilation, but I did love Supreme Commander, which is part of the same messy family of spiritually related robot strategy games. Much of that love came from the challenge of efficiently constructing a base with which to churn out units within Supreme Commander’s easily crashed economy. A similar game, more specifically focused on the joy of factory efficiency, sounds like it could be great.Although the Kickstarter campaign has ended, it’s still possible to place late pledges. You’ll also find more info on the gameover on its Steam page.
Industrial Annihilationis a mashupPlanetary Annihilation(big robot armies do battle on a planet) with factory management such asFactorio(conveyor belts conveyor belts conveyor belts). When we last checked in with it back in January, it wasfunding via StartEnginewith an ambitious eye towards a spring Early Access release.Now it’s September and it’s just got done being successfully fundedvia Kickstarter, with a probably-still-ambitious eye towards an Early Access release before the end of 2024.The Kickstarter successfully hit its £152,299 ($200k) funding goal and went on to raise a total of £233,597. That unlocked the first three of several possible stretch goals, including an original soundtrack release and the addition of some extra skins and an extra unit. The funding amount is on top of $820,284.30 (around £624k) raisedvia the StartEngine campaign earlier this year.It’s not uncommon for video games to raise capital through multiple platforms on their way to release. StartEngine also differs from Kickstarter in that it’s an investment platform, not a crowdfunding tool.I never got on with Planetary Annihilation, but I did love Supreme Commander, which is part of the same messy family of spiritually related robot strategy games. Much of that love came from the challenge of efficiently constructing a base with which to churn out units within Supreme Commander’s easily crashed economy. A similar game, more specifically focused on the joy of factory efficiency, sounds like it could be great.Although the Kickstarter campaign has ended, it’s still possible to place late pledges. You’ll also find more info on the gameover on its Steam page.
Industrial Annihilationis a mashupPlanetary Annihilation(big robot armies do battle on a planet) with factory management such asFactorio(conveyor belts conveyor belts conveyor belts). When we last checked in with it back in January, it wasfunding via StartEnginewith an ambitious eye towards a spring Early Access release.
Now it’s September and it’s just got done being successfully fundedvia Kickstarter, with a probably-still-ambitious eye towards an Early Access release before the end of 2024.
The Kickstarter successfully hit its £152,299 ($200k) funding goal and went on to raise a total of £233,597. That unlocked the first three of several possible stretch goals, including an original soundtrack release and the addition of some extra skins and an extra unit. The funding amount is on top of $820,284.30 (around £624k) raisedvia the StartEngine campaign earlier this year.
It’s not uncommon for video games to raise capital through multiple platforms on their way to release. StartEngine also differs from Kickstarter in that it’s an investment platform, not a crowdfunding tool.
I never got on with Planetary Annihilation, but I did love Supreme Commander, which is part of the same messy family of spiritually related robot strategy games. Much of that love came from the challenge of efficiently constructing a base with which to churn out units within Supreme Commander’s easily crashed economy. A similar game, more specifically focused on the joy of factory efficiency, sounds like it could be great.
Although the Kickstarter campaign has ended, it’s still possible to place late pledges. You’ll also find more info on the gameover on its Steam page.