HomeNewsLorn’s Lure

One of 2024’s grandest and hardest first-person exploration games just got a lot easierNo, I’m not telling you which one until you click the link

No, I’m not telling you which one until you click the link

Image credit:Rubeki Games

Image credit:Rubeki Games

An underground tower with girders in Lorn’s Lure, seen through a pinkish gloom

Official Lorn’s Lure Explore Mode Launch Trailer!Watch on YouTube

Official Lorn’s Lure Explore Mode Launch Trailer!

Cover image for YouTube video

Explore Mode “aims to smooth out very difficult spots for players that were expecting an atmospheric exploration game throughout”. I have to confess, I wasn’t expecting quite this much death myself - Lorn’s Lure looks like a footloose open world gadabout in trailers, but in practice, there are quite specific ways of navigating its levels, and falling too fast kills you instantly. So it’s nice that Rubeki has thrown in a few lifelines for butter-fingered parkourbots. The game is still plenty hard even with the aids - you’ll need to keep your eyes peeled for the tiniest of ledges. The reward for doing so is that you get to explore a world that feels like cyberpunk Gormenghast.

-No more chases(Chapter 3, Chapter 8) -More platforms inChapter 5 intro descent

  • Chapter 6wind tower has more platforms to help with some of the difficult wind sliding parts.

The highlight is Chapter 8,since it’s basically completely different, and even has a different ending so that it makes sense lore-wise!

Rubeki adds that they’re “open to expanding on this mode, so if you have other places that could use smoothing, just let me know.”

I called Lorn’s Lure the “anti-yellow paint game” ina recent journomusing, commenting that it’s been a while that I’ve played something that obliges me to pay such careful attention to the textures. There’s stilla demo on Steamif you’re hovering on the edge of a purchase. Best not hover on the edge of things for too long in Lorn’s Lure.