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Never Alone 2 revealed - still an Alaskan Native folklore adventure, but now designed for co-opSequel to 2014’s BAFTA winner, Never Alone 2 looks to have a lot of the same themes

Sequel to 2014’s BAFTA winner, Never Alone 2 looks to have a lot of the same themes

Image credit:Humble Games

Image credit:Humble Games

A large fish spirit with a human face approaches Nuna and Fox in Never Alone 2

Never Alone 2 - Game Reveal | The Triple-i InitiativeWatch on YouTube

Never Alone 2 - Game Reveal | The Triple-i Initiative

Cover image for YouTube video

It’s a short tease, but you can see that Nuna is a bit older, and the world is a dreamy, peaceful, and magical place to explore. Never Alone 2 is designed to be played in couch or online co-op, which is appropriate for the name of the series, and I’m told it will feature landscapes beyond the icy tundra - like, for example, ‘forest valleys filled with ancient willows’. As in Never Alone, Nuna and Fox are hunting down a mystery that threatens their community.

The focus is still very much on the Iñupiaq Native community, being developed with an ‘Inclusive Development process’ (capital I and D the press release’s own). The story is from an award-winning Iñupiaq writer, and is drawing from Native traditional storytelling. The themes around our relationship with the land we live in, each other, and folkloric traditions seem to be making a strong return, and I like this - it’s always cool seeing the traditions of cultures other than Vikings and Greco-Roman classics being celebrated in games.