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My Time At Evershine promises to bring a new art style and expanded co-op to the farming life simThe boys, they’re hot now

The boys, they’re hot now

Image credit:Pathea Games

Image credit:Pathea Games

A couple embrace beside a fountain as if about to kiss in My Time At Evershine.

Farm life sim snowclone My Time At X is getting a third entry.My Time At Evershinelooks to feature more sowing, reaping, kissing and combat, similar to the previous gamesMy Time At Portiaand My Time At Sandrock, but with a new art style, campaign co-op and citybuilding elements. You’ll get a glimpse of the new art style in the announcement trailer below.Reveal Teaser| My Time at EvershineMy Time At Evershine’s announcement trailer.Watch on YouTubeThe art style is still clearly anime-influenced, but the characters are more realistically proportioned than in the previous games. The overall effect seems specifically designed to make the boys hot, and fair play, they know their audience.All the systems seem to be getting amped up in some way, too. There’s a new story campaign, with promises of “a more defined antagonist.” The campaign is now playable in co-op, as well as solo. You can still build facilities and expand your town, but also now recruit and customise NPCs to handle day-to-day tasks around that town. You can befriend and smooch folks, but also recruit three followers to boss about.OurMy Time At Portia reviewback in 2019 found a game that was ambitious and charming, but which perhaps stretched its ideas and resources too thinly. Our early accessMy Time At Sandrock reviewmeanwhile found a game that was similarly expansive but more polished even early in its development, “a compelling and lusciously detailed life simulator with an endlessly rewarding mine-and-build loop, and a set of diverse career paths so richly designed that it’s difficult to pursue them all.” More of that seems a compelling prospect, then.Developers Pathea Games say they already have a substantial development budget for My Time At Evershine, but as per the previous games they’re returning to Kickstarter to help expand the scope of development. You cansign up here to be notified when the crowdfunder goes live.

Farm life sim snowclone My Time At X is getting a third entry.My Time At Evershinelooks to feature more sowing, reaping, kissing and combat, similar to the previous gamesMy Time At Portiaand My Time At Sandrock, but with a new art style, campaign co-op and citybuilding elements. You’ll get a glimpse of the new art style in the announcement trailer below.Reveal Teaser| My Time at EvershineMy Time At Evershine’s announcement trailer.Watch on YouTubeThe art style is still clearly anime-influenced, but the characters are more realistically proportioned than in the previous games. The overall effect seems specifically designed to make the boys hot, and fair play, they know their audience.All the systems seem to be getting amped up in some way, too. There’s a new story campaign, with promises of “a more defined antagonist.” The campaign is now playable in co-op, as well as solo. You can still build facilities and expand your town, but also now recruit and customise NPCs to handle day-to-day tasks around that town. You can befriend and smooch folks, but also recruit three followers to boss about.OurMy Time At Portia reviewback in 2019 found a game that was ambitious and charming, but which perhaps stretched its ideas and resources too thinly. Our early accessMy Time At Sandrock reviewmeanwhile found a game that was similarly expansive but more polished even early in its development, “a compelling and lusciously detailed life simulator with an endlessly rewarding mine-and-build loop, and a set of diverse career paths so richly designed that it’s difficult to pursue them all.” More of that seems a compelling prospect, then.Developers Pathea Games say they already have a substantial development budget for My Time At Evershine, but as per the previous games they’re returning to Kickstarter to help expand the scope of development. You cansign up here to be notified when the crowdfunder goes live.

Farm life sim snowclone My Time At X is getting a third entry.My Time At Evershinelooks to feature more sowing, reaping, kissing and combat, similar to the previous gamesMy Time At Portiaand My Time At Sandrock, but with a new art style, campaign co-op and citybuilding elements. You’ll get a glimpse of the new art style in the announcement trailer below.

Reveal Teaser| My Time at EvershineMy Time At Evershine’s announcement trailer.Watch on YouTube

Reveal Teaser| My Time at Evershine

Cover image for YouTube video

The art style is still clearly anime-influenced, but the characters are more realistically proportioned than in the previous games. The overall effect seems specifically designed to make the boys hot, and fair play, they know their audience.

All the systems seem to be getting amped up in some way, too. There’s a new story campaign, with promises of “a more defined antagonist.” The campaign is now playable in co-op, as well as solo. You can still build facilities and expand your town, but also now recruit and customise NPCs to handle day-to-day tasks around that town. You can befriend and smooch folks, but also recruit three followers to boss about.

OurMy Time At Portia reviewback in 2019 found a game that was ambitious and charming, but which perhaps stretched its ideas and resources too thinly. Our early accessMy Time At Sandrock reviewmeanwhile found a game that was similarly expansive but more polished even early in its development, “a compelling and lusciously detailed life simulator with an endlessly rewarding mine-and-build loop, and a set of diverse career paths so richly designed that it’s difficult to pursue them all.” More of that seems a compelling prospect, then.

Developers Pathea Games say they already have a substantial development budget for My Time At Evershine, but as per the previous games they’re returning to Kickstarter to help expand the scope of development. You cansign up here to be notified when the crowdfunder goes live.