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Monkey Island creator’s new RPG is “best described as Classic Zelda meets Diablo meets Thimbleweed Park"No title yet, due late 2024 or 2025

No title yet, due late 2024 or 2025

Image credit:Terrible Toybox

Image credit:Terrible Toybox

A village centre with a bakery and weapons shop and the player standing on a path between them.

Genuinely legendary game designerRon Gilbert– whose works include the classic adventure gameMonkey Island, the RTS Total Annihilation (as producer), and the term “cutscenes” – is making a new game.

We also have a smattering of screens to look over, including a village area with a bakery and weapon shop, which certainly whiff of Zelda. I bet that statue of the sword-wielding hero has a sunken staircase beneath it.

Image credit:Terrible Toybox

A dungeon of some kind with walking skeletons and the player exploring in the bottom right corner.

A village centre with a bakery and weapons shop and the player standing on a path between them.

A house with two characters standing nearby amid woodland and a well in the top right corner of the view

A graveyard at night with walking skeletons

Thanks toTime Extensionfor lobbing the news our way and to Newswriter King Banana Nic Reuben for snatching it out of the air and stuffing it intothe Maw.