“We were a strong team on a strong project ready to launch to a strong audience.”
Image credit:Paradox Interactive
Image credit:Paradox Interactive
“Two weeks before launch we were told we wouldn’t be launching, and just now that we’ve all lost our jobs” Delventhal writes in the LinkedIn post, which has attracted messages of support from other former Paradox Tectonic staff. “We were only informed of this via a public announcement.”
“We were a strong team on a strong project ready to launch to a strong audience,” he concludes. “Really I’d like to be much more fire and brimstone about it. I’m pretty pissed, not gonna lie. But I’m trying to stay kind and respectful. So instead I’ll say: this industry has become a place in which you can deliver more than expected, have AA money behind you, and still have the rug pulled two weeks before launch.”
Paradox Interactive reportedrecord revenue last year, but a decrease in profits.