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Lethal Company’s first update in months makes it harder to be a shovel-armed killing machine or speedrunnerMore entities due in future updates as developer shifts away from adding endgame content

More entities due in future updates as developer shifts away from adding endgame content

Image credit:Zeekerss

Image credit:Zeekerss

The player wields a stop sign as they look at a doorway in Lethal Company

Co-opsmash-hitLethal Companyhas received its first update in a couple of months, and it’s a biggie! Version 50 brings a new map and some new creatures to contend with, alongside some changes that make being a shovel-wielding monster-slayer or speedrunning the game a bit less easy.

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In keeping with the game’s playfully seasonal additions, which included terrifying trigger-happy nutcrackers for Christmas, the latest patch adds Easter eggs - that is, literal ones - that you can throw around. There are a couple of new suits and a disco ball in the shop, too.

Behind the scenes there are a number of changes, including making the bell chime and alert enemies when it’s dropped, spawning baboon hawks in pairs but giving them less HP and dropping their attack damage to balance things out, and letting you bounce off walls if you hit them at a steep angle.

The shovel also weighs more now, which developer Zeekerss said was an effort “to make each player less of a self-sufficient killing machine” when armed with the trusty garden implement.

Image credit:Rock Paper Shotgun/Zeekerss

Screenshot of a Baboon Hawk in Lethal Company.

Zeekerss said that Lethal Company’s next update would aim to add even more monsters both inside and outside, as they shift away from focusing on endgame content “for a while” to increase the variety of interior environments.