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In strategy game Sintopia you harvest a whole civilisation’s souls for your own custom-built hellDevil up
Devil up
Image credit:Team 17 / Piraknights
Image credit:Team 17 / Piraknights
Sintopia | Announcement TrailerWatch on YouTube
Sintopia | Announcement Trailer
French developers Piraknights describe themselves as “part pirates, part knights”, but I think they’re lying. In all my years of doing this, I’ve never heard of pirates and knights joining forces to make a video game. No, I refuse to accept that it’s a joke. Similarly, I refuse to believe that there are only 17 people working for Team 17, who are publishing the game. This is all some kind of diabolical deception - a classic Screwtape ruse. The only thing we can trust here is the announcement press release, which contains some blurb:
It’s hard to get a precise sense of the game flow but this seems like a jolly take on themanagement simfundamentals. One additional wrinkle is that you don’t want the aforesaid chickpea people to gettoosinful, because this will give Hell explosive indigestion (I am partial to chickpeas and can attest that this is a risk). “Make sure your souls go through an effective “re-education” to avoid a build-up of their Sins across many lives,” the press release cautions. “No one wants to face the demonic invasion that will inevitably result from having too much corruption in the world.”
There doesn’t appear to be a store page for Sintopia yet, but you can read a bit more onthe game’s official site(update 31st October: theSteam pageis now live). It’s coming to early access in 2025.