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I cannot unsee the dreadful, gurning planets of rapidfire space strategy game To The StarsClair de goon

Clair de goon

Image credit:Blowfish Studios

Image credit:Blowfish Studios

A bunch of gawping planets with faces in space strategy game To The Stars

To the Stars - Coming 13th August | Official TrailerWatch on YouTube

To the Stars - Coming 13th August | Official Trailer

Cover image for YouTube video

Swallowing all the planets and exterminating all the other races is one way to win. Another is colonising all of the local astral monuments. These lack ship construction facilities, however, making them a chore to Klingon to, but if the other civs in play have higher overall ship speed and power stats, it might be your only option.

Each race - they include a faction of villainous cats and a society of crystalline yoga instructors - has a couple of special abilities on a cooldown, such as laser defences or a mind control aura that flips the allegiance of approaching vessels. There are some fun, unannounced variables - for instance, exploding planets wipe out ships within the blast radius, potentially buying a civ on the ropes a short reprieve. Speaking of reprieves, you can pause the game at any point. You’ll probably want to, because the fact that every planet is a ticking timebomb means that most rounds are over in moments.

I really like the little I’ve played of To The Stars, which hitsSteamandEpic Games Storein August. It’s an adult kid’s game, if that makes sense, an Aardman take onSlipwayswith a sickly undertow of Ren & Stimpy. The soundtrack is great, too - it’s as twitchy and sherberty and insidious as the visuals. The trouble is, planetary phantasmagoria of this sort can be contagious. When I next look at the moon, will I see one of this game’s celestial ogres leering back at me?