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How to set trade rules and trade routes in Manor LordsHere’s how to set up trade rules and trade routes in Manor Lords

Here’s how to set up trade rules and trade routes in Manor Lords

Image credit:Rock Paper Shotgun/Hooded Horse

Image credit:Rock Paper Shotgun/Hooded Horse

A peasant carrying a cart full of goods ready to trade in Manor Lords.

Want to trade in Manor Lords?Trade inManor Lordsis an extremely useful feature, especially when your growing town needs a certain resource that it hasn’t developed yet, or simply wants to get rid of extra goods to make some coin. Trade is also one of the more unexplained mechanics in the game at the moment, and talk of routes, rules, and surplus goods is likely to make one’s head spin at first.

In the following guide totrade rules and trade routes in Manor Lords, we’ve broken down the mystery and outlined the basics that you need to know to get your town on the road to bartering and acquiring the goods needed to grow.

Manor Lords - Release Date Announcement TrailerCheck out the release date announcement trailer for Manor Lords here. Check out those lovely roads.Watch on YouTube

Manor Lords - Release Date Announcement Trailer

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Trade rules and routes explained in Manor Lords

Trade Rulesare guidelines that you can set up for certain goods to always ensure that they are imported or exported from your settlement. For example, if you want to always sell a regular supply of eggs to make easy money, you can do so with a Trade Rule.

Trade Routes, meanwhile, need to be purchases in order to facilitateMajor Trades. Major Trades are processed goods that require time and multiple buildings to create, likeAle. Their counterparts areMinor Trades, which are simple goods that can easily be produced en masse, like the aforementioned Eggs.

You can set up Trade Rules and Trade Routes for both goods and livestock, and to do so you’ll need two buildings: theTrading Postor theLivestock Trading Post. The names should be self-explanatory - the Trading Post deals in items and materials while the Livestock Trading Post is only for beasts of burden. Aside from this difference, both function in basically the same way.

Once your trade building is built, click on it and select theTradetab. You’ll see a list of goods (or animals, but we’ll just say “goods” from now on to make things simpler). Any of these goods can be imported or exported, but you’ll need to adjust how much you want to buy or sell. Select theplus or minusto figure out theDesired Surplusof the good you want to have after your trade is finalised.

Here’s an example of goods that can be imported and exported from the Trading Post menu. As you can see, my settlement could really use some Linen and Wool. |Image credit:Rock Paper Shotgun/Hooded Horse

A glimpse at the trade menu in Manor Lords.

Once you’ve figured out the Desired Surplus, use the dropdown menu to the left to set up your Trade Rule. There are four options available:

You can also check the prices for purchasing a Trade Route for your Major Trades on the far right of this same menu. Once you have a Trade Route set up, a travelling merchant will come to your town every month to specifically import/export your goods.

Trading tips in Manor Lords

That should be everything you need to know to get started trading inManor Lordsand truly take advantage of mercantilism to make your settlement grow. If you’re hankering for more information on the ins and outs of this game’s unexplained systems, check out our guides onlaying down roads,demolishing buildings, or even exploring your ever-growing town inthird person Visit Mode. OurManor Lords beginner’s guidewill also serve you well during the first year of growing your settlement.