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Horizon Forbidden West’s system requirements don’t want a sci-fi PCPromising signs, though true porting success remains to be seen
Promising signs, though true porting success remains to be seen
Image credit:Guerrilla/Nixxes Software/PlayStation PC LLC
Image credit:Guerrilla/Nixxes Software/PlayStation PC LLC
Specifically, you’re looking at either an Intel Core i3-8100 or AMD Ryzen 3 1300X as a starter CPU, both being ancient budget chips, and at least a GeForce GTX 1650 or Radeon RX 5500 XT for yer GPU. Again, those shouldn’t be a problem for anyone with a remotely modern rig, and are encouraging for Forbidden West’s chances on theSteam Deck. The recommended specs bump those up considerably, to an RTX 3060 or RX 5700, though neither of those are particularly exclusive parts these days either.
The only “Howmuch?” moment here comes courtesy of the storage space requirement: a gluttonous 150GB. Granted, this is the Complete Edition, so includes the entire Burning Shores expansion alongside the main adventure. It’s not as if those mechanical mammoths are thirty gigs a pop.
Here’s the full system requirements guide, helpfully in JPG form. Click to embiggen, if needed:
Image credit:Guerrilla/Nixxes Software/PlayStation PC LLC
At least while Forbidden West is gorging itself on yourSSDcapacity, it’ll also be benefitting from load time-cutting DirectStorage support, aspreviously announced with its other PC features. BesidesDLSSandDLSS 3 frame generation, owners of non-RTX graphics cards will also be able to shake it down for some extra frames-per-second via AMD FSR or Intel XeSS upscaling, while those with PS5DualSense controllerscan enjoy all the twanging pleasures of its adaptive triggers and haptic feedback.
All very promising, though while parts of my memory are filled with great times playing Aloy’s exploits on PS5, others are stained with the knowledge that many previous PlayStation ports have arrived on Windows in aless than stellar state. Forbidden West’s porting house Nixxes can claim some of the better ones, such as last year’sRatchet & Clank: Rift Apart, though even that suffered from some minor technical wobbles. Here’s hoping they can make this one as smooth as the system requirements suggest.