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Helldivers 2 devs look ahead to future “improvements” after finally conquering multiplayer server issuesLast weekend was a smooth one for Arrowhead

Last weekend was a smooth one for Arrowhead

Image credit:PlayStation PC LLC

Image credit:PlayStation PC LLC

Four Helldivers players advancing across a desert at sunset towards alien arachnids, firing weapons

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Helldivers 2 released on February 8th and quickly rocketed to incredible player counts, overtaking the likes of God of War and Spider-Man to becomethe biggest PlayStation game released on PC to date- and bringing hundreds of thousands of concurrent players crashing into its multiplayer servers.

Happily, it seems that Arrowhead’s efforts have paid off, as CEO Johan Pilestedt celebrated on X that the game managed to handle its players “without problem” over this weekend just gone. The “amazing achievement” of the team followed the most recent bump of the server cap to handle a whopping 800,000 simultaneous players, giving an idea of just how ridiculously popular Helldivers 2 continues to be.

I’m really happy and proud of the@arrowheadgsteam for an amazing Achievement, the servers handled all@helldivers2players this weekend without problem.Now we have time to focus on improvements to the title and resume our original plan. Many exciting things upcoming!— Pilestedt (@Pilestedt)February 25, 2024

I’m really happy and proud of the@arrowheadgsteam for an amazing Achievement, the servers handled all@helldivers2players this weekend without problem.Now we have time to focus on improvements to the title and resume our original plan. Many exciting things upcoming!

With the multiplayer problems finally under control, Pilestedt said that the team would have “time to focus on improvements” and “resume our original plan”, teasing that “many exciting things” were planned.