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Grit And Valor 1949 is a real-time Into The Breach, or at least vaguely similar enough that I can squeeze a more popular game in this headlineLike, 10% maybe, if I’m being honest

Like, 10% maybe, if I’m being honest

Image credit:Milky Tea Studios

Image credit:Milky Tea Studios

A mission in mech tactics game Grit And Valor 1949.

Grit And Valor 1949certainly evokes the tactics ofInto The Breach, with its stompy machinery and floating tile battlegrounds. But, despite all appearances, this one isn’t actually turn-based at all. A tiley, tiny real timestrategythen? Aye, and one that’s actually pretty frantic as it happens. Missions are snappy, intense skirmishes. You’ll fight off waves while trying to protect your useless, freeloading command vehicle. This threat, combined with on-the-fly tactical consider-me-do’s like utilising cover and keeping rock-paper-scissors matchups in your favour ends up spawning something quite distinct. Please, do stomp on, preferably with less hypens for all our sakes.

Grit and Valor - 1949 - Official Steam Demo TrailerWatch on YouTube

Grit and Valor - 1949 - Official Steam Demo Trailer

Cover image for YouTube video

These tiles keep lying to me, making me expect some sort of action economy, but no! You can move your mechs around freely. Really, the tiles are just there to signify your stomper’s firing range. There’s cover dotted about the map, as well as terrain advantages, so you end up rushing to set up little phalanxes between waves. There’s even extra mech abilities, like mine laying and the Mech Special, i.e a large jump that crushes whatever it lands on. It’s very much a learn-as-you-do game. The tutorial is solid as far as teaching the basics, but even the first mission drops a lot of different options on your plate as far as approaches go. The initial enemies are quite weak, to be fair, so there’s a margin for error here. I think it’s cool! Lots of ideas, really good energy to it. Also, mechs.