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Got a desktop full of unfinished projects? That’s okay, so does Square Enix creative Tetsuya NomuraFinal Fantasy_final_v.7 (final final) locked FINAL

Final Fantasy_final_v.7 (final final) locked FINAL

Image credit:Square Enix

Image credit:Square Enix

Cloud Strife looks into the camera while reaching over his shoulder to grasp his sword.

When you dive into the mess of folders on your PC, what do you find? Cobweb-plastered manuscripts for those twelve fantasy novels you started? Mouldy design documents for those nine games you never actually began coding? Perhaps dozens of little motheaten thumbnails of that masterpiece you’re planning to someday paint? Relax, I’m not calling you out (I have my own groaning cybercabinet of neglect). Rather, I’m here to say don’t worry. Everyone does it. Even famousFinal Fantasycharacter designer andKingdom Heartsdirector Tetsuya Nomura, who has a “huge number of game proposals lying dormant” in a mish mash of folders on his PC. You’re just like him!

The veteran Square Enix man talks some more about his creative habits in the interview. I’ll let you delve deeper if you want. I just wanted to evoke some sense of common humanity to all those frantic souls with fifteen first drafts languishing in the dark corners of their desktop. Because reader, I am also he. In many ways, I too am the man who designed the characters ofthe best Final Fantasy game. I too have been credited on103 video games. We are the same.