HomeNewsGod of War Ragnarok
God of War Ragnarök heads to PC with DLSS, ultrawide support, and a PSN requirement for some reasonFrygg that for a laugh
Frygg that for a laugh
Image credit:Sony Santa Monica
Image credit:Sony Santa Monica
That’s according to Ragnarök’sSteam page, which warns of the looming PSN demand (as does that ofUntil Dawn, another incoming Windows port that’s being slapped with the added login requirement). Sony’s push to insert PSN into (upon?) their PC games became infamous whenHelldivers 2players revolted, ultimately forcing the publisher toabandon the requirement. However, the more recentGhost of Tsushima Director’s Cutlaunched with PSN fully baked in, despite it makingco-op impossible to play on the Steam Deck.
God of War Ragnarök PC - Announce Trailer | PC Games (Audio Description Available)Watch on YouTube
God of War Ragnarök PC - Announce Trailer | PC Games (Audio Description Available)
The most likely reasoning, mind, isn’t hard to figure out. Any increase in PSN signups will simultaneously furnish Sony with valuable user dataandmake some number in a spreadsheet somewhere go higher, which in turn convinces a man in a suit that their service is excellent and beloved even as it does literally nothing to actually serve the person using it. Urgh.
Otherwise, God of War Ragnarök at least looks like a considered PC port, and will include its roguelike-flavoured Valhalla DLC as standard. You might note that this launch comes just under two years after the godkilling hackslasher’s original PS5 launch, suggesting that Sony are furthering tightening the period for which it leaves the console exclusives as console exclusives. Though if all their future ports are going to be leaden with PSN requirements, then that’s probably not as exciting a development.