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Forestrike is a tactical kung-fu roguelike that lets you orchestrate fights with time-bending powersKicking its way onto Steam next year
Kicking its way onto Steam next year
Image credit:Devolver Digital
Image credit:Devolver Digital
Devolver have just announcedForestrike, a 2D kung-fu game where you’renotsmashing buttons in a beat ‘em up format. Instead, you use your supernatural time-bending abilities to tactically dispatch goons in aroguelikebash through increasingly difficult levels. It looks like a mixture of things:Sifu,Katana Zero, Aesthetically Cool Stuff In General.
In Forestrike, you play as Yu, a martial artist who’s trying to free the emperor from an evil admiral’s influence. Presumably, pulling the admiral aside for a quick chat hasn’t cut it. So Yu does what anyone would do: use his Foresight ability to mentally pre-roll fights over and over again, so he can plan and annihilate anyone and anything that stands in his way.
Forestrike | Reveal TrailerWatch on YouTube
Forestrike | Reveal Trailer
According to the game’sSteam pageand the trailer above, there’s upgradeable and customisable movesets and a map, where you decide after each mission what you’d like to do. For instance, rest at an inn, fight more baddies, maybe learn some fearsome uppercut. It looks like there’s a passive upgrade called “Wild Reflexes” that lets you grab thrown objects in mid-air, then fling whatever it is back into the chops of the assailant. Sold.
I’m curious to see how the devsSkeleton CrewStudio and Thomas Olsson balance Foresight so there’s just the right amount of trial and error to its reactive, real-time kung-fu-ing. I’m sure Foresight will be a thing you can only activate a few times per fight, maybe even less on tougher difficulties. Heck, I can see there being a Foresight-less mode.
Forestrike is out sometime in 2025 and you can keep up with it over onSteam.