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Food Boy wishes only to deliver pizza, but the twerkers won’t let himFortunately, pizza is a weapon
Fortunately, pizza is a weapon
Image credit:Short N' Sweet
Image credit:Short N' Sweet
During his tenure as the foremost newsperson of the 1980s, Atari’s Paperboy faced many grievous challenges - squabbling drunks, swarms of bees, the actual Grim Reaper - and yet, day after day he answered the noble call of journalism, lashing his basket to his doughty BMX and daring the treacherously oblique suburbs of Reaganite America.
Food Boy - Official Release TrailerWatch on YouTube
Food Boy - Official Release Trailer
Food Boy’s other trials and tribulations include rowdy dogs, bouncing basketballs, discourteously thrown boomerangs, and sudden turns in the road which reveal this deceptively slanted world for a 3D model - a polygonal confection that would surely have struck the god-fearing Paperboy as blasphemous, because Paperboy, after all, operates diagonally and so do bishops in chess and look, just roll with it already. Food Boy’s greatest foes, however, are the twerkers. They loiter in the road cheeks a-chapping, buttocking after him with bumly irreverence, not necessarily obstructing Food Boy but certainly luring his eye from the prize and reminding him ofthe GTA 6 trailerand causing him to pedal straight into a basketball.
Food Boy isn’t a great game, though it has a certain flair. I’ve written about it partly because I committed valuable time toplaying the Steam demo, and partly because I love the idea of the Paperboy format being applied to different neighbourhoods, sprinkled across the spacetime continuum. Can somebody do one for 90s Yorkshire next? Because I have much advice to give. I’m pretty sure I could flatten a twerker with a Sunday paper.