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Fallout TV creators saved “iconic elements” for season 2 so it doesn’t feel like they just skimmed WikipediaThey have some big, bad cards to play if they get a second season

They have some big, bad cards to play if they get a second season

Image credit:Amazon

Image credit:Amazon

Post-apocalyptic poses in the Fallout show.

The Fallout show recreates heaps from the games, from blink-and-you’ll-miss-it props to stomping big iconic elements, but some big places and nemeses you might expect haven’t yet appeared. One that the showrunners held back on was those giant genetically engineered murderlizards, the deathclaws (though one is kinda present through a skull seen in the final episode,outside New Vegas).

“We wanted to get deathclaws, but we didn’t want to just throw it away. It’s such a monumental piece,” co-showrunner Graham Wagnertold TheWrapin an interview which reads like it happened before the show aired. “We want to save some something for Season 2 to be able to do it properly, not just added on to the massive world building we had to do already in Season 1. So Season 2, we’re very excited to finally tackle one of the most iconic elements of the games.”

I’d certainly rather things be paced than crammed in. Presumably you also want to give the party time to level up and loot better gear so they don’t end up reloading saves over and over getting torn to pieces while failing to sneak through Quarry Junction.

“There’s all the greatest hit things, like the most obvious things that people who aren’t even gamers know about Fallout, like Nuka, deathclaws, whatever. There are these things that are just so prevalent and we were tempted to do all of them in Season 1,” added co-showrunner Geneve Robertson-Dworet.

Season 1 of Fallout is available in fullon Amazon Primenow.