HomeNewsEnotria: The Last Song

Enotria: The Last Song’s demo reveals a sunnier Soulslike with a powerful sense of theatrePresto start to play

Presto start to play

Image credit:Jyamma Games / Rock Paper Shotgun

Image credit:Jyamma Games / Rock Paper Shotgun

Two masked figures swordfighting in Enotria: The Last Song with the Gamer Network Wishlisted mascot in the bottom right

You don’t have a mask, however. Rather, you’re the Maskless One and as such, free to wear any dang mask you choose and make use of its esoteric powers. Each mask is a set of stat modifiers and special abilities which you can switch between with D-pad down. Land a finishing move in a brawl and your equipped mask will “awaken”, sprouting additional bonuses. My favourite of the two I’ve discovered so far is the Piercing Wit Mask - yes, mostly because it sounds dashing, but also because when I Pierce somebody with my Wit (impale them with my longsword), my ranged “Mask Lines” or spells recharge instantly, making this a great piece of headwear for budding battlemages.

Enotria: The Last Song - Gameplay Trailer I Wishlist NowWatch on YouTube

Enotria: The Last Song - Gameplay Trailer I Wishlist Now

Cover image for YouTube video

During those opening sections I was concerned that the game’s cultural influences would prove grafted-on, with terms like “fast” and “slow” archly swapped out for “allegro” and “adagio” in a bid to wow stupid tourists like, yes, myself. Perhaps that’ll be my conclusion after 40 hours of play, Enotria’s estimated minimum completion time. But the set dressing is undeniably appealing. The sun-drenched landscape (available in several parallel incarnations, I understand, though I haven’t unlocked the associated plane-shifting mechanic) feels like the ambience ofDark Souls 2’s Majula smeared across a continent. There are fields of sunflowers along the shores and piles of broken stained glass in the catacombs which doubtless have a tale attached. And there are some promising mechanical wrinkles beyond the first few scuffles.

You can make out the dim traces here of conventional elemental systems and status effects likeBerserk, but they’ve been intriguingly defaced. I’m keen to see how impactful these disfigurations are, as somebody who’s very bored of beating fire with water, water with earth, and so on. But in the shorter term, I have to confess that I’m just happy to be out of the shadows and enjoying the sun.