HomeNewsDragon’s Dogma 2

Dragon’s Dogma 2 now lets you start a new game and get a house earlier, as Capcom dare to ask about future DLCChanging your character’s appearance is a bit easier, too

Changing your character’s appearance is a bit easier, too

Image credit:Rock Paper Shotgun/Capcom.

Image credit:Rock Paper Shotgun/Capcom.

Dragon’s Dogma 2 promo art of a combat scene.

Dragon’s Dogma 2has dropped its first update, addressing one of the fantasy action-RPG’s most baffling decisions - the inability to start a new game once you’ve begun your first adventure - and letting you acquire a home of your own earlier, providing a reliable place to rest and save. There are some other small tweaks too, while Capcom dare to raise the question about future DLC in the wake of the game’s controversial microtransactions.To see this content please enable targeting cookies.Manage cookie settingsFirst, the patch! The now-live update adds a New Game option to the main menu, meaning you can easilyrestart the campaignif you really want to - something that wasn’t possible from within the game itself beforehand, given that it only offers a single save slot and autosaves frequently before and after fairly major events, a laDark Souls.Adding to the slight softening of the game’s divisive difficulty and often unforgiving nature - wherefast-travelis extremely limited and death is frequent - is a change to a quest that unlocks a personal dwelling for the player’s character. Your Arisen will now be able to access the quest that gives you a home earlier in the story, letting you secure somewhere where you can rest up to recover health and save.Elsewhere, the number of Art ofMetamorphosistomes available at Pawn Guilds has been increased up to 99, giving you the chance to stock up on the items used to edit your character’s appearance past initial character creation. (Modders hadalready made their own changesto make finding the books easier, which can be bought in-game for Rift Crystals but are also one of the bits of paid DLC that hadstirred up players’ ire and dropped Dragon’s Dogma 2’s Steam ratings to negative- since recovering to ‘Mixed’ - despitebeing a damn fine video game.)Image credit:Rock Paper Shotgun/CapcomSmaller tweaks under the headline additions and changes include better quality when using the DLSS Super Resolution graphics setting, and fixing problems with rendering models, displaying text and other bugs. While Capcom have said they’re working onthe game’s very iffy PC performance-don’t play it on a Steam Deck!- this first patch doesn’t make any notable performance improvements yet.Speaking of DLC, despite the barrage of complaints about the paid DLC available from launch (which really isn’t as bad as the internet would have you believe), Capcom have dared to swiftly issue aseparate user surveyto ask about future DLC for the game.For now, the survey simply asks whether players would be interested in paying for future DLC - or whether that decision might depend on its price - but has sparkedvarious conversationsin the community about what expansions could offer. New regions? More pawn options? Extravocations? Romance? Expanded endgame content? What would you like to see?

Dragon’s Dogma 2has dropped its first update, addressing one of the fantasy action-RPG’s most baffling decisions - the inability to start a new game once you’ve begun your first adventure - and letting you acquire a home of your own earlier, providing a reliable place to rest and save. There are some other small tweaks too, while Capcom dare to raise the question about future DLC in the wake of the game’s controversial microtransactions.To see this content please enable targeting cookies.Manage cookie settingsFirst, the patch! The now-live update adds a New Game option to the main menu, meaning you can easilyrestart the campaignif you really want to - something that wasn’t possible from within the game itself beforehand, given that it only offers a single save slot and autosaves frequently before and after fairly major events, a laDark Souls.Adding to the slight softening of the game’s divisive difficulty and often unforgiving nature - wherefast-travelis extremely limited and death is frequent - is a change to a quest that unlocks a personal dwelling for the player’s character. Your Arisen will now be able to access the quest that gives you a home earlier in the story, letting you secure somewhere where you can rest up to recover health and save.Elsewhere, the number of Art ofMetamorphosistomes available at Pawn Guilds has been increased up to 99, giving you the chance to stock up on the items used to edit your character’s appearance past initial character creation. (Modders hadalready made their own changesto make finding the books easier, which can be bought in-game for Rift Crystals but are also one of the bits of paid DLC that hadstirred up players’ ire and dropped Dragon’s Dogma 2’s Steam ratings to negative- since recovering to ‘Mixed’ - despitebeing a damn fine video game.)Image credit:Rock Paper Shotgun/CapcomSmaller tweaks under the headline additions and changes include better quality when using the DLSS Super Resolution graphics setting, and fixing problems with rendering models, displaying text and other bugs. While Capcom have said they’re working onthe game’s very iffy PC performance-don’t play it on a Steam Deck!- this first patch doesn’t make any notable performance improvements yet.Speaking of DLC, despite the barrage of complaints about the paid DLC available from launch (which really isn’t as bad as the internet would have you believe), Capcom have dared to swiftly issue aseparate user surveyto ask about future DLC for the game.For now, the survey simply asks whether players would be interested in paying for future DLC - or whether that decision might depend on its price - but has sparkedvarious conversationsin the community about what expansions could offer. New regions? More pawn options? Extravocations? Romance? Expanded endgame content? What would you like to see?

Dragon’s Dogma 2has dropped its first update, addressing one of the fantasy action-RPG’s most baffling decisions - the inability to start a new game once you’ve begun your first adventure - and letting you acquire a home of your own earlier, providing a reliable place to rest and save. There are some other small tweaks too, while Capcom dare to raise the question about future DLC in the wake of the game’s controversial microtransactions.

To see this content please enable targeting cookies.Manage cookie settings

To see this content please enable targeting cookies.Manage cookie settings

First, the patch! The now-live update adds a New Game option to the main menu, meaning you can easilyrestart the campaignif you really want to - something that wasn’t possible from within the game itself beforehand, given that it only offers a single save slot and autosaves frequently before and after fairly major events, a laDark Souls.

Adding to the slight softening of the game’s divisive difficulty and often unforgiving nature - wherefast-travelis extremely limited and death is frequent - is a change to a quest that unlocks a personal dwelling for the player’s character. Your Arisen will now be able to access the quest that gives you a home earlier in the story, letting you secure somewhere where you can rest up to recover health and save.

Elsewhere, the number of Art ofMetamorphosistomes available at Pawn Guilds has been increased up to 99, giving you the chance to stock up on the items used to edit your character’s appearance past initial character creation. (Modders hadalready made their own changesto make finding the books easier, which can be bought in-game for Rift Crystals but are also one of the bits of paid DLC that hadstirred up players’ ire and dropped Dragon’s Dogma 2’s Steam ratings to negative- since recovering to ‘Mixed’ - despitebeing a damn fine video game.)

Image credit:Rock Paper Shotgun/Capcom

A pawn is summoned and raises her hand in greeting in Dragon’s Dogma 2.

Smaller tweaks under the headline additions and changes include better quality when using the DLSS Super Resolution graphics setting, and fixing problems with rendering models, displaying text and other bugs. While Capcom have said they’re working onthe game’s very iffy PC performance-don’t play it on a Steam Deck!- this first patch doesn’t make any notable performance improvements yet.

Speaking of DLC, despite the barrage of complaints about the paid DLC available from launch (which really isn’t as bad as the internet would have you believe), Capcom have dared to swiftly issue aseparate user surveyto ask about future DLC for the game.

For now, the survey simply asks whether players would be interested in paying for future DLC - or whether that decision might depend on its price - but has sparkedvarious conversationsin the community about what expansions could offer. New regions? More pawn options? Extravocations? Romance? Expanded endgame content? What would you like to see?