HomeNewsDragon’s Dogma 2
Dragons Dogma 2 has 392 developer credits next to Starfield’s 3,902, but credits don’t tell the whole storyMaster workers, all
Master workers, all
Image credit:Rock Paper Shotgun/Capcom
Image credit:Rock Paper Shotgun/Capcom
Add on top of this the game industry’s decisively shitty practise of not crediting everyone that worked on a game through its lifecycle, alongside DD2’s five year development time, and a clearer picture of just why this number could be so comparatively small starts to emerge.
Still, everything considered, it’s not unreasonable to think that DD2 - a sequel to a popular but relatively cultish game from twelve years ago - may have seen some hesitation from Capcom to throw its full weight behind it, especially compared to the likes of aResident Evil 4.
“The game’s an anecdote generator, where all of its AI and combat and day-night-cycle systems coalesce into bouts of chaos that’ll test your improvisation skills but never your patience,” wrote Edders inour review. I concur, having foundthe space in betweenits sometimes mundane quests the best part of the game. Nice going, then, to however many were involved in its creation.