HomeNewsDragon Age: The Veilguard

Dragon Age: The Veilguard’s customisable difficulties look genuinely great for accessibilityInvincibility is “an option to make sure players of all abilities can show up” says game director

Invincibility is “an option to make sure players of all abilities can show up” says game director

Image credit:EA

Image credit:EA

A scene of the ability wheel in Dragon Age: The Veilguard, with characters waving swords and bows at demons

Alongside the usual standard and nightmare modes, upcomingRPGDragon Age: The Veilguard(née Dreadwolf) will ship with a fully tweakable set of difficulty options called ‘Unbound’, letting you customise everything from parry timings to invincibility.

Dragon Age: The Veilguard | Official Gameplay RevealWatch on YouTube

Dragon Age: The Veilguard | Official Gameplay Reveal

Cover image for YouTube video

“[None of these options] are a cheat,” game director Corinne Busche told GI. “It’s an option to make sure players of all abilities can show up." Alongside these options, Busche told GI that players can additionally “can look forward to similar accessibility and approachability options” as those you might expect, although there’s no exact confirmation yet on what these might entail. Either way, there’s a real advantage to these sort of difficulty options even if you never plan on using them, I think. Keeping things like wayfinding as a tweakable parameter frees up the default experience to be a little less overt with its signposting, and perhaps a little more interesting with its combat.

“I am definitely in mourning for the less kinetic, more strategicDragon Agethat might have been, but I’m more excited for Veilguard than I thought I’d be after copping the first trailer,” Edwin wrote of the45 minute hands-on-seat-rests previewhe bore witness to at this Summer Games Fest past. “If Veilguard can carve out the cruft without reducing party members to sidekicks, it could be the soft reboot this long-absent RPG series needs.”