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Don’t expect Ori 3 anytime soon, as devs say they’ll be working on No Rest for the Wicked for up to a decade“No Rest for the Wicked is like our Lord of the Rings”

“No Rest for the Wicked is like our Lord of the Rings”

Image credit:Rock Paper Shotgun/Private Division

Image credit:Rock Paper Shotgun/Private Division

Taking a swing at an axe-wielding Risen warrior in No Rest for the Wicked’s opening ship battle.

If you’re holding out hope for anotherOri and the Blind Forestsequel afterWill of the Wisps, bad news: it’s probably going to be a while. Developers Moon Studios have said they’re all-in onSoulslikeaction-RPGNo Rest for the Wicked, suggesting that their “magnum opus” will be their focus for up to a decade.

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That’s the belief of studio CEO Thomas Mahler, anyway, who took to X to declare that the game’s current early access release was “just the beginning for us” and promise that the team’s plans extend far beyond its 1.0 release.

Mahler, typicallynot one for a hyperbolic statement, compared theDark Souls-Diablo hybrid to being the studio’s Lord of the Rings, with the early access release to date being a “test screening”, while “1.0 will be our ‘Fellowship of the Ring’”.

“And as you all know, there’s lots to come after that,” Mahler said, which I’d personally like to interpret as confirming thatGrondwill show up at some point and there’ll finally be a lore explanation as towhy fantasy orcs understand the concept of a menu(maybe in 2.3).

Anyway, that work will take anywhere from five to ten years, according to Mahler, who called the game Moon Studios’ “magnum opus” and insisted that they intend to “contribute in a huge way to the ARPG genre”.

“I hope now you folks understand why we won’t be making Ori 3 any time soon!” he wrote.

For now, Moon Studios have beenworking on improving No Rest for the Wicked’s performanceaftera rocky start, as well astweaking some of its other mechanics like durability.