HomeNewsDead Rising Deluxe Remaster
Dead Rising Deluxe Remaster gets a Steam release date. Also confirmed: graphicsGraphics!
Graphics!
Image credit:Capcom
Image credit:Capcom
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For the video haters among you (moving pictures truly are the devil’s work), here’s a quick comparison between what looks like the 2016 HD version, and the upcoming (19th September 2024) Deluxe version:
Image credit:Capcom
Please, please, save your applause. Oh, sure. Some might say my coverage is “giving Digital Foundry a run for their money”. But I do this for you, not for petty accolades.
Elsewhere in the showcase, Director Ryosuke Murai sheds a bit more light on what exactly the “Deluxe Remaster” entails. It wouldn’t be an exaggeration, he says, to call it a remake, considering the amount of work that went into it. It’s a 4K/60 FPS job, with control tweaks like letting protag Frank move while aiming. I’m a bit less jazzed about the autosave feature, since the tension of having limited saves was one of the original’s main draws for me, but I’ll hold out to see how it’s implemented. That said, I absolutely welcome promised improvements to hopefully stop the idiot escortable NPCs being idiots quite so often. Do check out the above showcase for more details on the new tech.
If you missed Dead Rising the first time around, our Matt Jarvis does a great job of explainingwhy it was so great. I like it a lot, too. So much, in fact, that I once spent an entire day grinding out one of the most infamously ridiculous Xbox achievements of all time. ‘Zombie Genocider’ had you kill 53,594 - the population of the town the game is set in - zombies in a single playthrough. In reality, this meant I was sat on a sofa with a tenners of shit hash and a homemade Lucozade bottle bong, mowing a car back and forth through zombo-infested underground tunnels, for roughly eight solid hours of my life.