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Dark fantasy sword-heisting sim Dungeonborne gets early access launch dateMithrilling
Mithrilling
Image credit:Mithril Interactive
Image credit:Mithril Interactive
Mithril Interactive have announced that their (deep, rasping breath) first-person player-versus-player-versus-enemy dungeon crawler extraction sim (FPPvPvEDCES)Dungeonbornewill launch into early access on Thursday July 18th. Here are some more intuitive, albeit no more elegant, ways of summarising what you do in Dungeonborne than “FPPvPvEDCES”: sword go clang, goblin go eek, treasure chest go jingle-jangle, other player go stab-in-the-back.
Dungeonborne - Official Early Access Release Date TrailerWatch on YouTube
Dungeonborne - Official Early Access Release Date Trailer
I dipped into the last playtest, and had a reasonably grand time thwacking the undead with a bog-standard sword and shield. It feels like a melee combat game in which circling, poking at defences and waiting for an opening are legitimate and suspenseful possibilities, though I’m sure some high-level obsessive has already worked out that they can bunny-hop straight into a finishing move, or similar cheesing strat. The dungeon-raiding aside, there’s also a competitive arena mode for straight-up player-killers, which I fear to set foot in. I prefer my murderous intent to be veiled initially, thanks.
As somebody who files catacombs under “cosy” and is given to warbling about the good old days of Rune and Deathtrap Dungeon, I’m keen to give Dungeonborne a decent shake. Find it onSteam. The big question for contemporary crypt-diving enthusiasts will be how it stacks up to the already-releasedDark And Darker. I’ve been playing a bit of that, as well, and my hour one verdict is that it has better beards.