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Cop Bastard channels John Woo for some perfectly punchy FPSingAnd it has a demo out now

And it has a demo out now

Image credit:targim.

Image credit:targim.

An explosion of orange as Cop Bastard fires an uzi at some thugs in a corridor.

There are several things I like about Cop Bastard. The first is its look: slightly VCR, slightly N64 Golden Eye, with its blocky enemies. The environments you shoot people in also seem well-judged, in that they are believable yet expressly designed to complement your bullets. There’s a nice mixture of little office spaces where sheathes of paper rocket into the air, or potted plants in corridors that’ll splinter into an earthy mess as you shotgun a lad in the head. You might happen upon a room with a vintage Japanese poster for a movie with a young Keanu Reeves in.

Image credit:Rock Paper Shotgun/targim.

Gunning down some thugs with an uzi in Cop Bastard. One thug goes up in a puff of blood and smoke.

Another thing I like is the punch. You’ve got a few weapons: a pistol, a shotgun, an uzi, and a magnum. All of which feel like they should and have adequate heft. Enemies aren’t clever, per se, but they are a joy to blast. They ragdoll nicely in shafts of blood, occasionally calling you a “motherfucker”, which I delight in.

You can give the demo a go over onSteamif you like.