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Building Relationships is A Short Hike, but you are trying to chat up toy housesGet a Bungaload of this

Get a Bungaload of this

Image credit:Tan Ant Games

Image credit:Tan Ant Games

A talking house with two wings being a bit of a dom in Building Relationships

Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just playBuilding Relationships, which is sort ofA Short Hikebut also, Love Island for anthropomorphic toy houses. There are demos onItchandSteam. Be warned that you will be asked whether you’re a rooftop or a bottom floor.Building Relationships Prototype Trailer (old)Watch on YouTubeI played a bit of Building Relationships at theDay Of The Devsbooth atSummer Game Festlast week. That particular booth is a smear of half-memories, because the organisers asked us to play five games inside an hour, and this being Day Of The Devs, it was a regular cornucopia of concepts, styles and subject matters. I went from playingWhile Waiting, a game about occupying your mind while you’re waiting, to After Love EP, a game about death, grief and rock music, to UFO50, which is 50 games that together form a mosaic of meta-gaming mystery. AlsoPhoenix Springs, a dystopian adventure notable for a clipped English voiceover so dispassionate I stepped away feeling dehydrated. Write-ups for those to follow once I’ve worked out where one game ended and the next began.Building Relationships stands out the most in hindsight because it felt the most at ease in its own skin and also, because it’s not every day you get to chat up a small apartment building. (I personally wouldn’t date an apartment building because all the ones I’ve lived in had mold, but this one had a certain forlorn charisma, reminiscent of that friend who’s too busy pairing off everybody else to find love himself.) It’s a pocket open worlder with boisterous katamari physics in which you bounce about fluttering your curtains at bungalows and completing very simple quests, such as fishing (in this case, for cars). It is a game wholly invested in the act of enjoying a pun, which is surely the definition of a promising first date. It has pleasantly daft writing, blossoming biomes that remind me ofProteusa bit, and some amusing camera angle choices during conversation.Building Relationships is the debut Steam release of Tanat Boozayaangool, who is also the creator ofsinister trivia gamesandvisual novels about not being able to sleep. Here is a little excerpt fromthe developer’s web page: “There’s a joy in absurdity, suspending all levels of disbelief and immersing yourself in the wildest world. And there you’ll find the most human story, anchoring the most ridiculous narrative.”

Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just playBuilding Relationships, which is sort ofA Short Hikebut also, Love Island for anthropomorphic toy houses. There are demos onItchandSteam. Be warned that you will be asked whether you’re a rooftop or a bottom floor.Building Relationships Prototype Trailer (old)Watch on YouTubeI played a bit of Building Relationships at theDay Of The Devsbooth atSummer Game Festlast week. That particular booth is a smear of half-memories, because the organisers asked us to play five games inside an hour, and this being Day Of The Devs, it was a regular cornucopia of concepts, styles and subject matters. I went from playingWhile Waiting, a game about occupying your mind while you’re waiting, to After Love EP, a game about death, grief and rock music, to UFO50, which is 50 games that together form a mosaic of meta-gaming mystery. AlsoPhoenix Springs, a dystopian adventure notable for a clipped English voiceover so dispassionate I stepped away feeling dehydrated. Write-ups for those to follow once I’ve worked out where one game ended and the next began.Building Relationships stands out the most in hindsight because it felt the most at ease in its own skin and also, because it’s not every day you get to chat up a small apartment building. (I personally wouldn’t date an apartment building because all the ones I’ve lived in had mold, but this one had a certain forlorn charisma, reminiscent of that friend who’s too busy pairing off everybody else to find love himself.) It’s a pocket open worlder with boisterous katamari physics in which you bounce about fluttering your curtains at bungalows and completing very simple quests, such as fishing (in this case, for cars). It is a game wholly invested in the act of enjoying a pun, which is surely the definition of a promising first date. It has pleasantly daft writing, blossoming biomes that remind me ofProteusa bit, and some amusing camera angle choices during conversation.Building Relationships is the debut Steam release of Tanat Boozayaangool, who is also the creator ofsinister trivia gamesandvisual novels about not being able to sleep. Here is a little excerpt fromthe developer’s web page: “There’s a joy in absurdity, suspending all levels of disbelief and immersing yourself in the wildest world. And there you’ll find the most human story, anchoring the most ridiculous narrative.”

Picture a himbo tent. Now, see if you can get your mind around the concept of a flirtatious windmill. What exactly are the key architectural qualities of dwellings you might wish to go to bed with? Actually, don’t bother stretching your grey matter – you can just playBuilding Relationships, which is sort ofA Short Hikebut also, Love Island for anthropomorphic toy houses. There are demos onItchandSteam. Be warned that you will be asked whether you’re a rooftop or a bottom floor.

Building Relationships Prototype Trailer (old)Watch on YouTube

Building Relationships Prototype Trailer (old)

Cover image for YouTube video

I played a bit of Building Relationships at theDay Of The Devsbooth atSummer Game Festlast week. That particular booth is a smear of half-memories, because the organisers asked us to play five games inside an hour, and this being Day Of The Devs, it was a regular cornucopia of concepts, styles and subject matters. I went from playingWhile Waiting, a game about occupying your mind while you’re waiting, to After Love EP, a game about death, grief and rock music, to UFO50, which is 50 games that together form a mosaic of meta-gaming mystery. AlsoPhoenix Springs, a dystopian adventure notable for a clipped English voiceover so dispassionate I stepped away feeling dehydrated. Write-ups for those to follow once I’ve worked out where one game ended and the next began.

Building Relationships stands out the most in hindsight because it felt the most at ease in its own skin and also, because it’s not every day you get to chat up a small apartment building. (I personally wouldn’t date an apartment building because all the ones I’ve lived in had mold, but this one had a certain forlorn charisma, reminiscent of that friend who’s too busy pairing off everybody else to find love himself.) It’s a pocket open worlder with boisterous katamari physics in which you bounce about fluttering your curtains at bungalows and completing very simple quests, such as fishing (in this case, for cars). It is a game wholly invested in the act of enjoying a pun, which is surely the definition of a promising first date. It has pleasantly daft writing, blossoming biomes that remind me ofProteusa bit, and some amusing camera angle choices during conversation.

Building Relationships is the debut Steam release of Tanat Boozayaangool, who is also the creator ofsinister trivia gamesandvisual novels about not being able to sleep. Here is a little excerpt fromthe developer’s web page: “There’s a joy in absurdity, suspending all levels of disbelief and immersing yourself in the wildest world. And there you’ll find the most human story, anchoring the most ridiculous narrative.”