HomeNewsBramble Royale: A Meteorfall Story

Bramble Royale: A Meteorfall Story pops D&D party mechanics into a roguelike deckbuilder reminiscent of Adventure TimeTell your friends

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Image credit:Slothwerks.

Image credit:Slothwerks.

Some kind of bear offers you upgrades in Bramble Royale: A Meteorfall Story.

I am torn between being deeply annoyed at the factroguelikedeckbuilderBramble Royale: A Meteorfall Storyallows me to poison skeletons, and actually finding it very funny. I suppose it would take an unnecessary amount of setup to lampshade that my dexterity brawler, Mischief, actually switches out her regular poison for bone-hurting juice when fighting skeletal undead. So, you get a pass for now, game. Here’s a trailer:

Bramble Royale TrailerWatch on YouTube

Bramble Royale Trailer

Cover image for YouTube video

Play cards, maneuver your allies, and brawl in fast-paced battles.

Winning the Bramble Royale isn’t about fighting fair - it’s about winning. The crowd demands spectacle! Take advantage of Wild Cards to change the rules of the brawl, exploiting them to your advantage.

A demo is coming “in the next few weeks”, and my official clickman opinion is that yes, it’s worth clicking on. Just look at that bear, man. He’s seen some shit. Poisoned skeletons, for one. My favourite take on skeletons is from Kingdom Death creator Adam Poots, who I once listened to on a podcast, going on a long tirade about how impractical they are. There are 206 bones in the human body, Poots reasoned. At that point, a necromancer may as well just use all that energy to throw 206 knives at you. You can’t poison knives! It just makes them stronger.