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Black Myth Wukong: Chapter 3 walkthroughHere’s a complete guide to Chapter 3, including a Pagoda Realm walkthrough
Here’s a complete guide to Chapter 3, including a Pagoda Realm walkthrough
Image credit:Rock Paper Shotgun/Game Science
Image credit:Rock Paper Shotgun/Game Science
Looking for a Black Myth: Wukong Chapter 3 walkthrough?Chapter 3 of Black Myth: Wukong is the most expansive in the game, sometimes feeling like it’s two or three chapters bundled together into one. It features the longest array of bosses and amps up the difficulty from the first two chapters, particularly with the Pagoda Realm, a prison defined with constant debuffs. Exploring the snow-covered fields outside of the Pagoda Realm is no walk in the park either.
Luckily, we’ve charted the secrets of this chapter to make survival a little easier. In this guide, we’ll present a full rundown of everything you need to do to completeChapter 3 of Black Myth: Wukong, including a fullPagoda Realm walkthroughand how to uncover all of the secret bosses in the New West.
Ourwalkthrough hubhas links to all of our Black Myth: Wukong guides. You can also navigate between our Chapter walkthroughs below:
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Black Myth: Wukong Chapter 3 walkthrough
Chapter 3 of Black Myth: Wukong is entitledWhite Snow, Ice Cold. It is divided into the following six areas - click on each name to be taken to the section of the walkthrough where that area begins. You should also check out our guide toall bosses in Chapter 3for greater details on fighting the foes in your path.
Chapter 3 really is quite a maze in places, but you can keep your bearings with the help of ourChapter 3 mapbelow. Be sure to refer back to it if you ever feel lost while following our walkthrough!
Make use of thisChapter 3 mapto keep track of your position within Chapter 3, and any bosses, Shrines, or collectibles you may have missed!Image credit:Rock Paper Shotgun
1. Snowhill Path walkthrough
Snowhill Path: Frost-Clad Path
Chapter 3 begins in a cave on the outskirts of Snowhill Path. Exit to reach the “Frost-Clad Path” Keeper’s Shrine. Continue up the mountain, fighting frozen enemies along the way. You’ll soon come to an open area whereMacaque Chiefchallenges you.
Round 1 againstMacaque Chiefis a breezy intro to Chapter 3’s boss battles. Once he’s out of the way, keep climbing up the mountain path until you reach a temple complex full of Frozen Corpses. Clear the complex out and approach the tree in the centre of the lake. The Keeper of the New West will greet you, transform you into a cute bat, and lead you to the next area.
Snowhill Path: Mirrormere
Take advantage of the moments when Kang-Jin Loong swoops close to the ground, and always be prepared to dodge her tail and lightning strikes. |Image credit:Rock Paper Shotgun/Game Science
2. Pagoda Realm walkthrough
Pagoda Realm: Lower Pagoda
Welcome to the Pagoda Realm. In order to make this area less aggravating, familiarise yourself with its curse mechanic, which we’ve described below. |Image credit:Rock Paper Shotgun/Game Science
After beating Kang-Jin Loong, you’ll awaken in the Pagoda Realm, a multi-leveled prison that’s possibly the most irritating area in the entire game. The Pagoda Realm features the following debuff gimmick:
Be especially careful of the Lantern Wardens, as they have an attack that instantly knocks you off the platform. Black Myth: Wukong’s notorious invisible walls conveniently don’t exist here! |Image credit:Rock Paper Shotgun/Game Science
You’ll probably die a lot in this area due to the curse, tight confines, and enemies knocking you off platforms. (Watch out for Cyan Bats swooping down on you from above; they’re the worst.) You’ll also notice purple seals blocking certain doors. Take note of them so you can return later - in order toopen these doors, you need to defeatCaptain Lotus-Vision.
Go up the stairs, exit the cell, and turn right. Keep going across a wooden beam (watch out for the Yaksha Archer on the other side) and enter the alcove on your right. Keep moving forward until you see a stair that takes you up another level and leads you to the “Upper Pagoda” Shrine.
Pagoda Realm: Upper Pagoda
The “Upper Pagoda” Shrine is located near a pit that leads down into a purple room littered with stone figures.Captain Lotus-Visionlurks here, and if you want to break the purple sealed doors, carefully jump onto the rooftops that lead into the pit to start the fight.
Captain Lotus-Vision shoots purple lasers all over the screen, making this battle a tricky one if you aren’t great at dodging. |Image credit:Rock Paper Shotgun/Game Science
When he’s dead, retrace your footsteps (or teleport back to the “Lower Pagoda” Shrine) to check out all of those newly opened locked doors. You’ll get a lot of Will and crafting materials, but the most interesting loot is theAshen SlumberTransformation, which lets you turn into a giant two-headed rat and blow yourself up with the excessive spell Fiery Burst. Finding this loot depends on your actions in Chapter 2:
If you explored every inch of Sandgate Village, chances are this is how you’ll discover Ashen Slumber. |Image credit:Rock Paper Shotgun/Game Science
Once you’re done retracing your steps, go back to the “Upper Pagoda” Shrine and continue along the platforms until you get to more wooden beams and a lantern-marked alcove. Go up the stairs to the uppermost level of the Pagoda Realm. Turn left at the top and move forward until you reach several broken wooden platforms that take you to the peak of the prison. Once there, turn left to find the next save point.
Pagoda Realm: Mani Wheel
Rest up at the “Mani Wheel” Shrine. When you’re ready for a fight, clamber over the rocks that lead to the apex of the Pagoda Realm’s panopticon. This is the lair ofCaptain Wise-Voice, a Yaoguai King who’s so large that his bulk exceeds the screen. Target his leg and attack him until he falls, and then Immobilize him and smack the yellow core in his head repeatedly.Captain Wise-Voice’s attacksare lightning-based, and halfway through the fight he’ll start shooting long-range beams and targeting various spots on the floor with crackling bursts. You’ll need to study the patterns on the floor and roll to stay unscathed.
Completely different genre of game, but dodging Captain Wise-Voice’s electric patterns on the ground oddly reminded me of fighting bosses in Final Fantasy XIV. |Image credit:Rock Paper Shotgun/Game Science
When he falls, breathe a sigh of relief that the hardest parts of the Pagoda Realm are over, and exit via the other side of the boss arena.
Pagoda Realm: Outside the Wheel
From the “Outside the Wheel” Shrine, you have a nice, linear path ahead. Pick up all items and open all chests you find, and be sure to take the stairs near the Luojia Fragrant Vine to come across a snowy path that leads to an offering table on your right and a bamboo fence. Smash the fence and follow the path it reveals until you come upon a secluded snow field with several Frozen Corpses.The BottomMeditation Spot is just beyond them.
Pagoda Realm: Snow-Veiled Trail
If you keep following the linear path, you’ll reach the “Snow-Veiled Trail” Shrine, and a fork in the road follows. The left path leads to the “Warding Temple” Shrine. If you go right, you’ll end up at a monumental pagoda built into the side of the mountain where you can unlock “The Great Pagoda” Shrine, but there’s not much else you can do there at the moment.
Come back here in the final Chapter to see a true finale to the Destined One’s tale. |Image credit:Rock Paper Shotgun/Game Science
The Great Pagoda is the entrance to Black Myth: Wukong’ssecret ending. Look around at the walls in the pagoda and you’ll see the murals that appear at the end of each chapter painted on the wall. You can come back here in Chapter 6, or after you’ve beaten the main story, to find the pathway to the secret ending. (Skip ahead to ourChapter 6 walkthroughfor advice on doing this.)Do thisbeforeyou attemptNew Game + mode, or else you’ll have to complete the game’s six chapters all over again.
Pagoda Realm: Warding Temple
After using the Shrine, go up the stairs and into the temple to faceMacaque Chieffor a second time. He’s trying to break the sealing spell of Yuan Shoucheng, the old man who taught youhow to absorb spiritsin Chapter 1. Knock some sense into him and the wizened master will teach you theRing of Firespell - which I personally never use, but it does come in handy for a sidequest later down the line.
When you’re finished, exit the temple complex via the left and slide down into the next area. You’ll overlook a mountain (which is actually on the back of a giant turtle) and overhear some dialogue between Kang-Jin Star and an unknown figure trapped in two giant cymbals. At the end of the cutscene, combat withKang-Jin Starbegins.
Kang-Jin Star was once a noble ally of Sun Wukong. Alas, allegiance to Yellowbrow has addled her mind. |Image credit:Rock Paper Shotgun/Game Science
I found thefight against Kang-Jin Starmore straightforward than the fight against her dragon form. She’ll weave around the arena and shoot lightning, but she’s simpler to target and stagger than she was as Kang-Jin Loong, and when she does take on a wispy version of her draconic form, her attacks are easier to dodge. Don’t worry if you die during this fight - you’ll resurrect not far from “Turtle Island,” a new Keeper’s Shrine.
3. Bitter Lake walkthrough
Bitter Lake: Turtle Island
Zhu Baijie’s definitely one of the funniest NPCs in the game. |Image credit:Rock Paper Shotgun/Game Science
Like the other hidden loong bosses, you can only battleCyan Loongif you’ve found the Loong Scale - if you haven’t, you’ll just see his statue staring out at sea. (See ourChapter 1 boss guidefor info on how to get the scale and start unlocking these secret opponents.)
Out of all the hidden loongs in Black Myth: Wukong, Cyan Loong boasts my fave design. He offers up a great boss fight too. |Image credit:Rock Paper Shotgun/Game Science
Cyan Loong’s a challenging opponent who heaves off chunks of your health bar with each successful hit and unleashes a lightning attack that has a wide radius. Dodging his moves is an exercise in timing, but like many bosses in this chapter, you can overwhelm him with Immobilize, A Flock of Many, and Red Tide combos. Wind Tamer also temporarily stuns him.
After beating Cyan Loong, go find Zhu Baijie at the head of the turtle, which carries you to the next area.
Bitter Lake: North Shore of the Bitter Lake
Beating Chen Loong’s scaley butt (and then helping him) is pivotal if you want to unlock Black Myth: Wukong’s hub. |Image credit:Rock Paper Shotgun/Game Science
Following his defeat, Chen Loong asks you to deliver him some medicine. OurChen Loong questline guidehas the full details, but in short, teleport back to the “Cellar” Shrine in Chapter 2, talk with Xu Dog, and then deliver theSpecial-made Bone Strengthening Pelletto Chen Loong. You’ll get theRuyi Scrollas a reward. Using the scroll transports you to the Painted Realm, a hub world that’s home to Zodiac Village.
Bitter Lake: Precept Corridor
From there, go left and up the stairs. You’ll fight a Red-Haired Yaksha and then enter upon a temple courtyard complex. A cutscene will ensue; afterwards, you’ll need to find four Buddha statues. The first is in the courtyard to the left of the central pagoda. The second is down the left stairs and to your right, nestled against an alcove with a corpse praying in front of it. The third is in the opposite direction from the second, located outside under a few overhanging platforms and down a staircase. The fourth is located through the red gates near the third; follow the corridor all the way up the mountain (it’s a long climb) and you’ll eventually see it.
Here are the Buddha statues you’re looking for, in the order described above. |Image credit:Rock Paper Shotgun/Game Science
After locating all four statues, the pathway through the mountain will be unlocked. Head up the stairs, retracing the steps you took to find the fourth Buddha statue, and go through the small gap at the top of the mountain to walk a new path that leads to the “Mindfulness Cliff” Shrine.
4. Zodiac Village walkthrough
Zodiac Village: Village Entrance
Before detailing the next area, let’s talk about the Zodiac Village. You can visit this pocket realm from any point in the game after Chen Loong gives you the Ruyi Scroll, but we’re including the village and its denizens in this part of the guide for easy reference.
The “Village Entrance” Keeper’s Shrine is at the front of the village, which is home to all of the friendly merchants you’ve encountered so far. This includes Shen Monkey, Xu Dog, and Chen Loong, who helps you grow materials from any seeds that you’ve found on your travels.
There’s one new NPC here -Yin Tiger, the village’s blacksmith. Yin Tiger will not onlyupgrade your armor, but challenging him to a friendly fight lets youunlock an extra curio slot.
Yin Tiger is one of the toughest bosses you’ve encountered thus far, and it’s devilishly hard to avoid the range of his impressive blade. You can return to fight him at any time you wish, so it might be wise to wait until you’re stronger. Spells don’t work on him that well, and in ourChapter 3 boss guide, Ollie recommends that you wait until you unlock the Spell Binder spell, found after fighting the Green-Capped Martialist later this chapter, and use it against Yin Tiger. Personally, I was able to beat him through a combination of Red Tides, A Pluck of Many, and a fully upgraded smash from Wandering Wight’s head. He’s also susceptible to Cloud Step surprise attacks.
Some prefer to fight him one-on-one, but if you’re like me and could never get the dodging 100% right, spells do work against Yin Tiger at the right moments. |Image credit:Rock Paper Shotgun/Game Science
However you win, relish in your victory and enjoy theEbon FlowTransformation, which lets you take on Yin Tiger’s form in battle. It’s undeniably one of the top Transformations in the game.
5. Valley of Ecstasy walkthrough
Valley of Ecstasy: Mindfulness Cliff
Keep going up until you reach an open area where you’ll fightNon-Whitefor the first time. He’s got ice, poison attacks, and the ability to block your strikes, but thisfirst fight against Non-Whiteis a pushover compared to what you’ve been through to get here. He’ll flee when his health is halfway depleted.
If you read the Journal entries for Non-White, you’ll learn that he got his unique look - and name - from an old career in the circus. You’ll also learn that he’s wearing another dude’s face. |Image credit:Rock Paper Shotgun/Game Science
Following this fight, proceed onwards, and take note that you can drop down on the fallen pillar past the tree in Non-White’s arena to pick up a Fiery Gourd and theSkandha of Thought. Take a peek at our guide on theSkandha of Thought’s exact locationif you’re having trouble.
Valley of Ecstasy: Forest of Felicity
You may recall the music video at the end of Chapter 2 telling the tale of a man and his fox Guai. Now you can see how that story unfolded. |Image credit:Rock Paper Shotgun/Game Science
After the quest starts, you’ll be transformed into a fox immediately via theSnow Fox Brushand encouraged to head to the New Thunderclap Temple, which lies at the end of the Forest of Felicity. I recommend that you de-transform yourself and take some time to explore, as this area easily encompasses several hours of gameplay. You can always use the Snow Fox Brush to take the fox’s form again when the time is right.
Here’s one of the secret foes of the Forest of Felicity - Old Ginseng Guai, king of the root Yaoguai. |Image credit:Rock Paper Shotgun/Game Science
There are two Yaoguai Chiefs that you can now tackle within walking distance -Lang-Li-Guhh-LangandOld Ginseng Guai.Lang-Li-Guhh-Lang, Chapter 3’s frog boss, is the easier to find, as he’s located at the end of the shallow path through the cliff to your left of the “Forest of Felicity” Shrine. Refer to our boss guide onfinding and fighting Old Ginseng Guaifor a detailed set of instructions, as this root-covered foe is tricky to locate in the midst of the forest’s endless paths of snow.
Valley of Ecstasy: Brook of Bliss
To get to the “Brook of Bliss” Shrine, head down the path to your immediate right at the “Forest Of Felicity” Shrine, and go past the water. Turn left, keep going forward, and you’ll encounter the Shrine down a series of steps.
Non-Able provides my favourite boss fights out of all the monks in this chapter. If you read his Journal entry, he seems like a standup guy, too. |Image credit:Rock Paper Shotgun/Game Science
Valley of Ecstasy: Towers of Karma
To warm him up, use the Ring of Fire spell - which marks the one time in my playthrough that I’ve actually chosen this spell over Immobilize. Then exhaust his dialogue.
Valley of Ecstasy: Melon Field
The “Melon Field” is a secret Keeper’s Shrine located within an area of the same name that’s only accessible if you’ve assisted the Treasure Hunter twice. To get there, return to the “Brook of Bliss” Shrine, cross the bridge, and turn right. Go to the far edge of the frozen lake and keep moving until you reach a cliff. You can jump down this cliff with some careful platforming, and at the very bottom you’ll reach Melon Field.
All this time I thought I was doing this guy favours - now he repays me with an exploding fiery chakram! |Image credit:Rock Paper Shotgun/Game Science
Green-Capped Martialist, the true identity of the Treasure Hunter, will attack you as you enter the cave in this field.Green-Capped Martialist’s fighting styleis unorthodox, as he uses an ignitable chakram and specialises in spinning it around the battlefield. I recommend using Rock Solid against him, and being careful when you activate your clones - they’ll be useless when he’s disappeared and his chakram is spinning around.
When Green-Capped Martialist is dead, you’ll get theSpell Binderspell, which lets you do away with Mana for a temporary boost to attack.
Valley of Ecstasy: Longevity Road
Once you’ve done checking out dead bosses that you didn’t have to fight, go past the Shrine and veer right. You’ll see the temple that marks the end of this long chapter, as well as the glowing visage ofCaptain Kalpa-Wave. Unlike his fellow Captains back in the Pagoda Realm,Captain Kalpa-Wavedies easily as long as you avoid his stomp attacks.
Captain Kalpa-Wave might guard the entrance to the New Thunderclap Temple, but he ain’t much compared to his comrades over in the Pagoda Realm. |Image credit:Rock Paper Shotgun/Game Science
6. New Thunderclap Temple walkthrough
New Thunderclap Temple: Temple Entrance
Finally, you’ve reached New Thunderclap Temple! Tired of Chapter 3 yet? Well, now there’s an entire temple complex for you to explore, and while it’s not quite as large as the forest you just endured, it’s still pretty big. This area is populated with vicious enemies, including blind monks who hit like a tonne of bricks and the Clay Vajra, a multi-legged monstrosity. It’s also a stellar place to level up, open some chests, and practice your fighting skills - just be warned that there are only two Keeper’s Shrines here, and you’ll have to do a lot of backtracking if you die.
Beware the Clay Vajra. First time I saw this impressive Guai, I thought it was a boss. |Image credit:Rock Paper Shotgun/Game Science
If you care about completing the fox sidequest, your first priority should be tracking downNon-Void. We’ve got detailed instructions onfinding and defeating Non-Voidin our boss guide. Once you reach the temple he stands in, be sure to use the Snow Fox Brush to turn into fox form and see his reaction. And then proceed to use A Flock of Many or the Red Tides charge attack to pulverise him for his sins.
Change into fox form before approaching him to make Non-Void feel especially guilty. |Image credit:Rock Paper Shotgun/Game Science
Non-Pureis another optional boss that can be found if you go straight from the “Temple Entrance” Shrine, and keep going in this direction until you reach a large courtyard area with two Dark-faced Overlords (the large blue giants). From here, enter the temple to your right to fightNon-Pure. He’s got a mean reach with his polearm, but I found Non-Void a little harder, all things considered. Once Non-Pure is dead, activateThe HallMeditation Spot.
Last on the list of extra bosses isMonk From The Sea, who’s hidden away in a far corner of the temple. From the entrance Shrine, head right, go up the ramp and steps, and keep going through the big doorway to the next area. Veer northeast until you reach a platform where several monks are training; you’ll know you’re in the right place if you see a turtle statue. On the far end of the platform is a plinth that manifestsMonk From The Seawhen you get near.
If you’ve been itching for a Transformation that involves tentacles, Monk From The Sea is your man. |Image credit:Rock Paper Shotgun/Game Science
New Thunderclap Temple: Mahavira Hall
At last, let’s wrap up this quest in the New West. The “Mahavira Hall” Keeper’s Shrine is located up the stairs from the two Dark-faced Overlords that you previously passed. Enter the uppermost temple building when you’re ready and you’ll face the final boss battle -Yellowbrow and Macaque Chief.
Finally we meet Yellowbrow, only to discover that he’s the dramatic sort who loves to extend a boss battle into multiple phases. |Image credit:Rock Paper Shotgun/Game Science
This is a lengthy, multi-phased affair. You’ll need to beatYellowbrowin a straightforward one-on-one match first, and then he’ll trap you in his magic sack. Once there, you’ll fight the Macaque Chief for the final time with Zhu Baijie’s help. And then, you’ll be transformed into the Macaque Chief himself in a surreal moment that sees you running across the platforms of Yellowbrow’s Buddhist installation until you get to the very last boss arena.
I missed you, Zhu Baijie. Let’s kill the Macaque Chief together! |Image credit:Rock Paper Shotgun/Game Science
The last fight against Yellowbrow is much harder than the first, as he’ll turn his body into gold and absorb your attacks. Use multiple charged attacks or a well-timed smash from Wandering Wight to remove this golden shield. If you’ve gained the ability to transform into Yin Tiger or the Spell Binder spell, both will come in handy for unleashing maximum damage. It may take a few tries, but eventually Yellowbrow will go down…finally bringing an end to the longest chapter in the game.
Congratulations on completing Chapter 3 of Black Myth: Wukong - that’s a wrap on the snow fields of the New West! For a more detailed look at all of the Yaoguai in every chapter of this expansive game, take a deep dive into our guide toall bossesin Black Myth: Wukong. If you’d prefer a quick rundown of places to level up and rest, check out our guides toall Keeper’s Shrine locationsandall Meditation Spots. And last but certainly not least is our guide toall Journal entries, which will help you make sense of Black Myth: Wukong’s awesome take on Chinese legend.