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Beautiful Light’s mix of STALKER and Hunt Showdown is masterfully eerie, but I do wish it wasn’t an extraction shooterWhy did it have to be tacti-cool?

Why did it have to be tacti-cool?

Image credit:Deep Worlds SA

Image credit:Deep Worlds SA

Somebody aiming a pistol in first-person down a long, pipe-lined tunnel in Beautiful Light

The obvious way of bundling upBeautiful Lightis probably “Hunt ShowdownmeetsS.T.A.L.K.E.R.”, and whoops, I’ve already committed to that in the headline. But the first game that came to mind when I chanced on some playtest footage last night wasThe Town Of Light, LKA’s deeply disquieting game about exploring a carefully recreated abandoned asylum.

Beautiful Light - Environment & Ambiance showcase (Alpha)Watch on YouTube

Beautiful Light - Environment & Ambiance showcase (Alpha)

Cover image for YouTube video

Too many references! Sorry, I’ve just had my coffee. As regards the Hunt Showdown comparison - there don’t appear to be as many low-level zombie-style enemies as in the Crytek game, so it’s more about the PvP. The “twist” is that one player can take control of a higher-level anomaly. There are six to unlock and pick from. The one they’re currently showing looks like a skinless deerhound with a chestful of mantis legs.

Beautiful Light feels like a game that I will, at minimum, dip into cautiously around release day, before the community get too good and/or toxic. Again, though, I do wish this setting served a different purpose. Perhaps they could rent it out to The Chinese Room. You can read more about Beautiful Light onSteam- there’s no release date yet.