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Baldur’s Gate 3 will add official mod tools this September, making it even easier to play dungeon masterIt’s already being tested via a closed alpha, with closed beta in July

It’s already being tested via a closed alpha, with closed beta in July

Image credit:Larian Studios/Dungeons & Souls

Image credit:Larian Studios/Dungeons & Souls

A closeup of a character made using the Fantastical Multiverse mod for Baldur’s Gate 3

To see this content please enable targeting cookies.Manage cookie settingsNow that Baldur’s Gate 3 has left early access, vid bud Liam reckons it was worth the wait.Watch on YouTube

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Official mod support will come to Baldur’s Gate 3 in September, the studio announced, expanding the existing (but unofficial) implementation of third-party mods with proper support that aims to smooth out the risks of instability or incompatibility. Larian are quick to reassure that their official mod.io platform won’t replace support for other third-party mods - for example, those that use more complex scripts, veer too far away from the game’s official D&D licence or, ahem, are too NSFW to pass official moderation - but will sit alongside the manual approach as a more user-friendly experience.

“We understand and appreciate the hard work and dedication of the modding community, and have no plans to limit modding to our official pipeline,” Larian wrote intheir blog postdetailing the plans. “We are committed to supporting the modding community as comprehensively as we can, and can’t wait to see what ideas you bring to life!”

Image credit:Rock Paper Shotgun/Larian Studios

A close up of a wheel of cheese in Baldur’s Gate 3, the player character suffering under a polymorph spell

The incoming toolkit will include a dedicated mod editor, level tester and in-game mod browser, built on the studio’s own development tools to allow creators to mess around with things like textures and models. (The official mod platform also means PC-made mods should then be usable on console.)

While the mod tools will roll out to everyone later this year, Baldur’s Gate 3’s Patch 7 is already being tested with a small set of mod makers in a limited alpha test ahead of the wider release. In July, that test pool will be expanded again with a closed beta open to anyone via 1,000 additional sign-up spots.

As well as the mod tools, Larian teased that they’re working on a photo mode, crossplay and additional fixes for future updates, along with some “anniversary extravagance” to mark a year since the game’s full release in August.