HomeNews
A former Fortnite tech artist is making the world’s most advanced slime monster in Unreal Engine 5Possibly featuring “Splatoon mechanics in dungeons”
Possibly featuring “Splatoon mechanics in dungeons”
Image credit:Asher Zhu / Rock Paper Shotgun
Image credit:Asher Zhu / Rock Paper Shotgun
The simplicity of slime creation may soon become a distant memory, however, for Epic Games tech artist and current Duck Shake Games Asher Zhu is hell-bent on reinventing the homelyDragon Questsludgeball as a technical tour de force on par with his previous contributions to Unreal Engine showcase Matrix Awakens. That’s the impression I garner from the below video of Zhu’s latest project, anyway, whose description also tantalises with talk of “Splatoon mechanics in dungeons”.
I quitted my job for this slimeWatch on YouTube
I quitted my job for this slime
As detailed on hisLinkedin, Zhu became director of Duck Shake Games - which has two employees at the time of writing - in April 2024, after around five and a half years at Epic, where he was a technical artist working across R&D projects involvingFortniteandthe aforesaid Matrix demo.
Fluid physics appears to have been a focus, and that expertise is certainly coming in handy with the slime game, which Zhu began fiddling around with during his time at the Unreal Engine manufacturer (I picture him prodding a drawerful of neon mucus between stints at the Fortnite coalface).
He’s recently “restarted [the project] from scratch” with “a new fluid solver that enabled real(?) slime movement and slimeling spawning.” Slimeling spawning! You can see it in the video: splash the slime against something and it bursts into multiple, adorable mini-slimes that hasten to rejoin the central mass - like chicks racing back to the mother hen, except that they are gelatinously absorbed on contact. From the looks of things, you can also forcefully jettison portions of slime tissue in order to double-jump. Unspeakable are the ways of slimes. Unspeakable, and marvellous.
I made a physically correct slime simulatorWatch on YouTube
I made a physically correct slime simulator